#include "_inc_color_text_" void main() { object oUser = GetLastUsedBy(); FloatingTextStringOnCreature(ChaoticText("Kaleidoscope")+" Activated.",oUser); AssignCommand(oUser, ActionSpeakString(ChaoticText("It's full of stars..."))); string sTitle = JumbledText(TEXT_COLOR_RED,TEXT_COLOR_PURPLE,"Carcerian's") +ChaoticText(" Simple Color Text Token ")+JumbledText(TEXT_COLOR_CYAN,TEXT_COLOR_GREEN,"Demonstration"); SendMessageToPC(oUser, " "); SendMessageToPC(oUser, sTitle); SendMessageToPC(oUser, " "); SendMessageToPC(oUser, ColorText("violet", "violet ")+ColorText("purple", "purple ")+ColorText("pink", "pink ")+ColorText("lavender", "lavender ")); SendMessageToPC(oUser, ColorText("crimson", "crimson ")+ColorText("red", "red ")+ColorText("rose", "rose ")+ColorText("plum", "plum ")); SendMessageToPC(oUser, ColorText("tangerine", "tangerine ")+ColorText("orange", "orange ")+ColorText("peach", "peach ")); SendMessageToPC(oUser, ColorText("amber", "amber ")+ColorText("yellow", "yellow ")+ColorText("lemon", "lemon ")); SendMessageToPC(oUser, ColorText("emerald", "emerald ")+ColorText("green", "green ")+ColorText("lime", "lime ")); SendMessageToPC(oUser, ColorText("midnight", "midnight ")+ColorText("navy", "navy ")+ColorText("blue", "blue ")+ColorText("azure", "azure ")+ColorText("skyblue", "skyblue ")); SendMessageToPC(oUser, ColorText("jade", "jade ")+ColorText("turquoise", "turquoise ")+ColorText("aqua", "aqua ")+ColorText("cyan", "cyan ")+ColorText("cerulean", "cerulean ")); SendMessageToPC(oUser, ColorText("black", "black ")+ColorText("slate", "slate ")+ColorText("darkgrey", "darkgrey ")+ColorText("grey", "grey ")+ColorText("lightgrey", "lightgrey ")+ColorText("white", "white ")); SendMessageToPC(oUser, ColorText("wood", "wood ")+ColorText("brown", "brown ")+ColorText("tan", "tan ")+ColorText("flesh", "flesh ")+ColorText("ivory", "ivory ")+ColorText("gold", "gold ")+ColorText("silver", "silver ")); SendMessageToPC(oUser, " "); SendMessageToPC(oUser, RGBColorText(TEXT_COLOR_PURPLE,"JumbledText() ") +JumbledText(TEXT_COLOR_PURPLE, TEXT_COLOR_YELLOW, "returns text with a color between both ") +RGBColorText(TEXT_COLOR_YELLOW,"colors.")); SendMessageToPC(oUser, RGBColorText(TEXT_COLOR_ORANGE,"Orange ") +JumbledText(TEXT_COLOR_ORANGE, TEXT_COLOR_RED, "text looks lavalike when blended into ") +RGBColorText(TEXT_COLOR_RED,"red.")); SendMessageToPC(oUser, RGBColorText(TEXT_COLOR_CYAN,"Cyan ") +JumbledText(TEXT_COLOR_CYAN, TEXT_COLOR_AZURE, " can be quite frosty when merging into ") +RGBColorText(TEXT_COLOR_AZURE,"azure.")); SendMessageToPC(oUser, RGBColorText(TEXT_COLOR_EMERALD,"Emerald ") +JumbledText(TEXT_COLOR_EMERALD, TEXT_COLOR_GREEN, "gives a forested effect blending into ") +RGBColorText(TEXT_COLOR_GREEN,"green.")); SendMessageToPC(oUser, RGBColorText(TEXT_COLOR_CRIMSON,"Crimson ") +JumbledText(TEXT_COLOR_CRIMSON, TEXT_COLOR_RED, "looks like bloody murder when its mixed with ") +RGBColorText(TEXT_COLOR_RED,"red.")); SendMessageToPC(oUser, " "); }