#include "_inc_color_text_" void main() { if (GetLocalInt(OBJECT_SELF,"RUNONCE")) return; SetName(OBJECT_SELF, ChaoticText(GetName(OBJECT_SELF))); //Add a VFX to make it a real rainbow chest ApplyEffectToObject(DURATION_TYPE_PERMANENT,EffectVisualEffect(VFX_DUR_AURA_PULSE_MAGENTA_YELLOW),OBJECT_SELF); SetLocalInt(OBJECT_SELF,"RUNONCE", 1); }