#include"aps_include" ////////////////////////////////////// ///// Created by: bushido///////////// ////////////////////////////////////// /////Edited For Database By Knowj///// ////////////////////////////////////// float fGetKD (object oFirstPC) { float fKD; float fKilled; float fDied; int iKilled = GetPersistentInt(oFirstPC, "iKilled", "score"); int iDied = GetPersistentInt(oFirstPC, "iDied", "score"); fKilled = IntToFloat(iKilled); fDied = IntToFloat(iDied); if (fDied == 0.0f) { return fKilled*1.667f; } fKD = fKilled/fDied; return fKD; } float fGetKD (object oFirstPC); void main() { object oPC = GetLastUsedBy(); object oFirstPC = GetFirstPC(); int nFirstPlace; int iKilled = GetPersistentInt(oPC, "iKilled", "score"); int iDied = GetPersistentInt(oPC, "iDied", "score"); int nScore = (iKilled - iDied); int k1; int k2; int k3; int k4; int k5; int k6; int k7; int k8; int k9; int k10; float f1; float f2; float f3; float f4; float f5; float f6; float f7; float f8; float f9; float f10; string s1 = "vacant"; string s2 = "vacant"; string s3 = "vacant"; string s4 = "vacant"; string s5 = "vacant"; string s6 = "vacant"; string s7 = "vacant"; string s8 = "vacant"; string s9 = "vacant"; string s10 = "vacant"; string sTopTen; while (GetIsPC(oFirstPC)) { float fKD = fGetKD(oFirstPC); nFirstPlace = GetPersistentInt(oFirstPC, "iKilled", "score"); // 1st place if (fKD > f1) { k2 = k1; k1 = nFirstPlace; f2 = f1; f1 = fKD; s2 = s1; s1 = GetName(oFirstPC); } if (fKD == f1 && nFirstPlace > k1) { k2 = k1; k1 = nFirstPlace; f2 = f1; f1 = fKD; s2 = s1; s1 = GetName(oFirstPC); } oFirstPC = GetNextPC(); } oFirstPC = GetFirstPC(); while (GetIsPC(oFirstPC)) { float fKD = fGetKD(oFirstPC); nFirstPlace = GetPersistentInt(oFirstPC, "iKilled", "score"); // 2nd place if (fKD > f2 && fKD < f1) { k3 = k2; k2 = nFirstPlace; f3 = f2; f2 = fKD; s3 = s2; s2 = GetName(oFirstPC); } if (fKD == f2 && nFirstPlace > k2) { k3 = k2; k2 = nFirstPlace; f3 = f2; f2 = fKD; s3 = s2; s2 = GetName(oFirstPC); } oFirstPC = GetNextPC(); } oFirstPC = GetFirstPC(); while (GetIsPC(oFirstPC)) { float fKD = fGetKD(oFirstPC); nFirstPlace = GetPersistentInt(oFirstPC, "iKilled", "score"); // 3rd place if (fKD > f3 && fKD < f2) { k4 = k3; k3 = nFirstPlace; f4 = f3; f3 = fKD; s4 = s3; s3 = GetName(oFirstPC); } if (fKD == f3 && nFirstPlace > k3) { k4 = k3; k3 = nFirstPlace; f4 = f3; f3 = fKD; s4 = s3; s3 = GetName(oFirstPC); } oFirstPC = GetNextPC(); } oFirstPC = GetFirstPC(); while (GetIsPC(oFirstPC)) { float fKD = fGetKD(oFirstPC); nFirstPlace = GetPersistentInt(oFirstPC, "iKilled", "score"); // 4th place if (fKD > f4 && fKD < f3) { k5 = k4; k4 = nFirstPlace; f5 = f4; f4 = fKD; s5 = s4; s4 = GetName(oFirstPC); } if (fKD == f4 && nFirstPlace > k4) { k5 = k4; k4 = nFirstPlace; f5 = f4; f4 = fKD; s5 = s4; s4 = GetName(oFirstPC); } oFirstPC = GetNextPC(); } oFirstPC = GetFirstPC(); while (GetIsPC(oFirstPC)) { float fKD = fGetKD(oFirstPC); nFirstPlace = GetPersistentInt(oFirstPC, "iKilled", "score"); // 5th place if (fKD > f5 && fKD < f4) { k6 = k5; k5 = nFirstPlace; f6 = f5; f5 = fKD; s6 = s5; s5 = GetName(oFirstPC); } if (fKD == f5 && nFirstPlace > k5) { k6 = k5; k5 = nFirstPlace; f6 = f5; f5 = fKD; s6 = s5; s5 = GetName(oFirstPC); } oFirstPC = GetNextPC(); } oFirstPC = GetFirstPC(); while (GetIsPC(oFirstPC)) { float fKD = fGetKD(oFirstPC); nFirstPlace = GetPersistentInt(oFirstPC, "iKilled", "score"); // 6th place if (fKD > f6 && fKD < f5) { k7 = k6; k6 = nFirstPlace; f7 = f6; f6 = fKD; s7 = s6; s6 = GetName(oFirstPC); } if (fKD == f6 && nFirstPlace > k6) { k7 = k6; k6 = nFirstPlace; f7 = f6; f6 = fKD; s7 = s6; s6 = GetName(oFirstPC); } oFirstPC = GetNextPC(); } oFirstPC = GetFirstPC(); while (GetIsPC(oFirstPC)) { float fKD = fGetKD(oFirstPC); nFirstPlace = GetPersistentInt(oFirstPC, "iKilled", "score"); // 7th place if (fKD > f7 && fKD < f6) { k8 = k7; k7 = nFirstPlace; f8 = f7; f7 = fKD; s8 = s7; s7 = GetName(oFirstPC); } if (fKD == f7 && nFirstPlace > k7) { k7 = k6; k6 = nFirstPlace; f7 = f6; f6 = fKD; s7 = s6; s6 = GetName(oFirstPC); } oFirstPC = GetNextPC(); } oFirstPC = GetFirstPC(); while (GetIsPC(oFirstPC)) { float fKD = fGetKD(oFirstPC); nFirstPlace = GetPersistentInt(oFirstPC, "iKilled", "score"); // 8th place if (fKD > f8 && fKD < f7) { k9 = k8; k8 = nFirstPlace; f9 = f8; f8 = fKD; s9 = s8; s8 = GetName(oFirstPC); } if (fKD == f8 && nFirstPlace > k8) { k9 = k8; k8 = nFirstPlace; f9 = f8; f8 = fKD; s9 = s8; s8 = GetName(oFirstPC); } oFirstPC = GetNextPC(); } oFirstPC = GetFirstPC(); while (GetIsPC(oFirstPC)) { float fKD = fGetKD(oFirstPC); nFirstPlace = GetPersistentInt(oFirstPC, "iKilled", "score"); // 9th place if (fKD > f9 && fKD < f8) { k10 = k9; k9 = nFirstPlace; f10 = f9; f9 = fKD; s10 = s9; s9 = GetName(oFirstPC); } if (fKD == f9 && nFirstPlace > k9) { k10 = k9; k9 = nFirstPlace; f10 = f9; f9 = fKD; s10 = s9; s9 = GetName(oFirstPC); } oFirstPC = GetNextPC(); } oFirstPC = GetFirstPC(); while (GetIsPC(oFirstPC)) { float fKD = fGetKD(oFirstPC); nFirstPlace = GetPersistentInt(oFirstPC, "iKilled", "score"); // 10th place if (fKD > f10 && fKD < f9) { k10 = nFirstPlace; f10 = fKD; s10 = GetName(oFirstPC); } if (fKD == f10 && nFirstPlace > k10) { k10 = nFirstPlace; f10 = fKD; s10 = GetName(oFirstPC); } oFirstPC = GetNextPC(); } sTopTen += "\n-------------------------------\n"; sTopTen += "1st place: " + s1; sTopTen += "\n"; sTopTen += "2nd place: " + s2; sTopTen += "\n"; sTopTen += "3rd place: " + s3; sTopTen += "\n"; sTopTen += "4th place: " + s4; sTopTen += "\n"; sTopTen += "5th place: " + s5; sTopTen += "\n"; sTopTen += "6th place: " + s6; sTopTen += "\n"; sTopTen += "7th place: " + s7; sTopTen += "\n"; sTopTen += "8th place: " + s8; sTopTen += "\n"; sTopTen += "9th place: " + s9; sTopTen += "\n"; sTopTen += "10th place: " + s10; sTopTen += "\n"; sTopTen += "-------------------------------\n"; sTopTen += "Your Kill/Death Ratio is: \n"; sTopTen += IntToString(iKilled); sTopTen += "/"; sTopTen += IntToString(iDied); sTopTen += "Your Score Is: \n"; sTopTen += IntToString(nScore); AssignCommand(oPC, SpeakString(sTopTen, TALKVOLUME_WHISPER)); }