//:://///////////////////////////////////////////// //:: FileName ischaotic //::////////////////////////////////////////////// //::////////////////////////////////////////////// //:: Created By: Script Wizard //:: Created On: 4/24/2008 3:43:53 PM //::////////////////////////////////////////////// #include "prc_class_const" int StartingConditional() { object oPC = GetPCSpeaker(); int nClass; nClass = GetLevelByClass(CLASS_TYPE_PYROKINETICIST, oPC) +GetLevelByClass(CLASS_TYPE_WILD_MAGE, oPC) +GetLevelByClass(CLASS_TYPE_BARBARIAN, oPC) +GetLevelByClass(CLASS_TYPE_BARD, oPC) +GetLevelByClass(CLASS_TYPE_BATTLERAGER, oPC) +GetLevelByClass(CLASS_TYPE_TEMPUS, oPC) +GetLevelByClass(CLASS_TYPE_RUNESCARRED, oPC) +GetLevelByClass(CLASS_TYPE_ARCTRICK, oPC) +GetLevelByClass(CLASS_TYPE_WEREWOLF, oPC) +GetLevelByClass(CLASS_TYPE_FRE_BERSERKER, oPC) +GetLevelByClass(CLASS_TYPE_RAGE_MAGE, oPC); //:: Restrict based on the player's class if(nClass <= 0) return FALSE; return TRUE; }