//Created by Guile 5/5/08 (This XP Bank script sets an intergal on the module //which allows PCs to store xp/gold on the module and retrieve with other //characters (as long as they don't change cd keys!) void main() { object oPC; oPC = GetPCSpeaker(); //Note this is set for single player, for testing purposes. //Set to FALSE for multiplayer! string PCcd = GetPCPublicCDKey(oPC, TRUE); if(GetCampaignInt("STOREDXP", PCcd, GetModule()) > 0) { int nXP = GetCampaignInt("STOREDXP", PCcd, GetModule()); GiveXPToCreature(oPC, nXP); //Let's set the variable to 0 so the player cannot retrieve XP again! SetCampaignInt("STOREDXP", PCcd, 0, GetModule()); } else { FloatingTextStringOnCreature("You have no XP stored!", oPC); } }