//Put this script OnClick or OnFailToOpen void main() { object oPC = GetClickingObject(); if (!GetIsPC(oPC)) return; if (GetItemPossessedBy(oPC, "guildstone")== OBJECT_INVALID) return; object oTarget; location lTarget; oTarget = GetWaypointByTag("guildway5"); lTarget = GetLocation(oTarget); if (GetAreaFromLocation(lTarget)==OBJECT_INVALID) return; AssignCommand(oPC, ClearAllActions()); AssignCommand(oPC, ActionJumpToLocation(lTarget)); }