Changed XP system over to PnP XP system

Changed XP system over to PnP XP system.  Updated NWNxEE scripts.  Full compile.  Updated public release archive.
This commit is contained in:
Jaysyn904
2024-03-13 21:52:56 -04:00
parent 786c640862
commit f5a98c2d22
85 changed files with 3041 additions and 673 deletions

View File

@@ -29,7 +29,8 @@ Scripting will still fire reguardless.
//Main Script
void main()
{
ExecuteScript("prc_onunaquire", OBJECT_SELF);
ExecuteScript("prc_onunaquire", OBJECT_SELF);
//Declare major variables..
object oPC = GetModuleItemLostBy();
object oItem = GetModuleItemLost();
@@ -70,10 +71,10 @@ string sMsg;
else
{
//Kill it...
SetPlotFlag(oItem, FALSE);
DestroyObject(oItem);
//SetPlotFlag(oItem, FALSE);
//DestroyObject(oItem);
FloatingTextStringOnCreature("The item you dropped was destroyed!!!", oPC);
//FloatingTextStringOnCreature("The item you dropped was destroyed!!!", oPC);
return; //no need to continue...
@@ -88,11 +89,11 @@ string sMsg;
{
//kill it...
SetPlotFlag(oItem, FALSE);
DestroyObject(oItem);
//SetPlotFlag(oItem, FALSE);
//DestroyObject(oItem);
//Inform the PC it was destroyed (so they won't make a mistake later!
FloatingTextStringOnCreature("The item you dropped was destroyed!!!", oPC);
//FloatingTextStringOnCreature("The item you dropped was destroyed!!!", oPC);
return; //no need to continue...