Changed XP system over to PnP XP system
Changed XP system over to PnP XP system. Updated NWNxEE scripts. Full compile. Updated public release archive.
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@@ -29,7 +29,8 @@ Scripting will still fire reguardless.
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//Main Script
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void main()
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{
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ExecuteScript("prc_onunaquire", OBJECT_SELF);
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ExecuteScript("prc_onunaquire", OBJECT_SELF);
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//Declare major variables..
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object oPC = GetModuleItemLostBy();
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object oItem = GetModuleItemLost();
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@@ -70,10 +71,10 @@ string sMsg;
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else
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{
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//Kill it...
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SetPlotFlag(oItem, FALSE);
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DestroyObject(oItem);
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//SetPlotFlag(oItem, FALSE);
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//DestroyObject(oItem);
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FloatingTextStringOnCreature("The item you dropped was destroyed!!!", oPC);
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//FloatingTextStringOnCreature("The item you dropped was destroyed!!!", oPC);
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return; //no need to continue...
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@@ -88,11 +89,11 @@ string sMsg;
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{
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//kill it...
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SetPlotFlag(oItem, FALSE);
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DestroyObject(oItem);
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//SetPlotFlag(oItem, FALSE);
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//DestroyObject(oItem);
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//Inform the PC it was destroyed (so they won't make a mistake later!
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FloatingTextStringOnCreature("The item you dropped was destroyed!!!", oPC);
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//FloatingTextStringOnCreature("The item you dropped was destroyed!!!", oPC);
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return; //no need to continue...
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