Disabled most ExportPlayer functions
Disabled most ExportPlayer functions
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@@ -64,9 +64,9 @@ if(GetArea(GetAreaFromLocation(lSaved))!=OBJECT_INVALID)
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//Delete the // on the next 2 lines below to activate Automatic Character Saving.
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if(IsShifterMorphed(oPC)!=1)
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{
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DelayCommand(2.0, ExportSingleCharacter(oPC));
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//DelayCommand(2.0, ExportSingleCharacter(oPC));
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FloatingTextStringOnCreature("Your character was saved!", oPC);
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//FloatingTextStringOnCreature("Your character was saved!", oPC);
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}
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//////////////////////////////////////////////////////////////////////////////
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if(nHD == 5 || nHD == 10 || nHD == 15 || nHD == 20 ||
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