Added more creature model overrides

Added more creature model overrides.  Added another "boss" creature to the Labyrinth.  Tweaked several other creatures.  Full compile.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-04-07 18:07:07 -04:00
parent bfbbd2f1ac
commit dc236b3073
146 changed files with 122012 additions and 76538 deletions

View File

@@ -1737,8 +1737,8 @@ HUNEFER002 - Hunefer: 54 HD / CR75
break;
}
//
// Spawn Something up to CR 11-14
case 11: case 12: case 13: case 14:
// Spawn Something up to CR 11-18
case 11: case 12: case 13: case 14: case 15: case 16: case 17: case 18:
sRetTemplate = "nw_mummyboss"; //:: Mummy Lord: 12 HD / CR11
break;
//
@@ -2062,13 +2062,13 @@ HUNEFER002 - Hunefer: 54 HD / CR75
// Select a Creature to Spawn
switch (nAveragePCLevel)
{
// Spawn Something up to CR 7
case 1: case 2: case 3: case 4: case 5: case 6: case 7:
// Spawn Something up to CR 10
case 1: case 2: case 3: case 4: case 5: case 6: case 7: case 8: case 9: case 10:
sRetTemplate = "nw_wraith"; //:: Wraith: 05 HD / CR7
break;
//
// Spawn Something up to CR 14
case 8: case 9: case 10: case 11: case 12: case 13: case 14:
// Spawn Something up to CR 16
case 11: case 12: case 13: case 14: case 15: case 16:
sRetTemplate = "ar_wraith002"; //:: Wraith: 10 HD / CR14
break;
//