Added more creature model overrides

Added more creature model overrides.  Added another "boss" creature to the Labyrinth.  Tweaked several other creatures.  Full compile.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-04-07 18:07:07 -04:00
parent bfbbd2f1ac
commit dc236b3073
146 changed files with 122012 additions and 76538 deletions

View File

@@ -27,7 +27,7 @@
const int DEBUG_MODE = FALSE;
// DEBUG - TRUE or FALSE(Set to TRUE by default - Visual effect for trap creation)
const int DO_EFFECTS = TRUE;
const int DO_EFFECTS = FALSE;
// Area trap respawner timer
// When a player enters the area objects are scanned and trapped, if set