Added more creature model overrides

Added more creature model overrides.  Added another "boss" creature to the Labyrinth.  Tweaked several other creatures.  Full compile.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-04-07 18:07:07 -04:00
parent bfbbd2f1ac
commit dc236b3073
146 changed files with 122012 additions and 76538 deletions

View File

@@ -0,0 +1,24 @@
//:: plchb_trap_spawn.nss
#include "inc_debug"
void main()
{
/* // Check if the placeable object is valid
object oPlaceable = OBJECT_SELF;
if (!GetIsObjectValid(oPlaceable)) return;
// Spawn a waypoint at the placeable's location
location loc = GetLocation(oPlaceable);
object oWaypoint = CreateObject(OBJECT_TYPE_WAYPOINT, "rand_trap_loc", loc);
// Check if the waypoint is valid
if (!GetIsObjectValid(oWaypoint))
{
// Output an error message if waypoint creation fails
if (DEBUG) SendMessageToPC(GetFirstPC(), "Error: Unable to create waypoint at location!");
return;
}
// Destroy the placeable object
DestroyObject(oPlaceable, 1.5); */
}