Added more creature model overrides

Added more creature model overrides.  Added another "boss" creature to the Labyrinth.  Tweaked several other creatures.  Full compile.  Updated release archive.
This commit is contained in:
Jaysyn904 2024-04-07 18:07:07 -04:00
parent bfbbd2f1ac
commit dc236b3073
146 changed files with 122012 additions and 76538 deletions

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@ -586,7 +586,7 @@ node trimesh lleg
Specular 0.05 0.05 0.05
shininess 26
center 4.57725 0.24795 -23.3336
bitmap c_ghast_01
bitmap c_ghast_A
verts 19
-0.0446151 0.0105661 -0.229171
-0.0128734 -0.100959 -0.0283606
@ -1263,7 +1263,7 @@ node trimesh rleg
Specular 0.05 0.05 0.05
shininess 26
center -4.57725 0.24795 -23.3336
bitmap c_ghast_01
bitmap c_ghast_A
verts 19
0.0446151 0.0105661 -0.229171
0.0128734 -0.100959 -0.0283606
@ -3519,7 +3519,7 @@ node trimesh lsleeve
Specular 0.0 0.0 0.0
shininess 1
center -1.5304 2.40685 -13.4907
bitmap c_ghast_01
bitmap c_ghast_A
verts 25
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@ -1,9 +1,5 @@
# Exported from NWmax 0.8 b60 at 11/12/2008 14:05:57 PM
# mdl file
#
#NWmax MODEL ASCII
# model: c_ghoul_anim
#local file: Unknown
# Undead Redux 2
# - sixesthrice
filedependancy Unknown
newmodel c_ghoul_anim
setsupermodel c_ghoul_anim a_ba

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@ -1,9 +1,5 @@
# Exported from NWmax 0.8 b60 at 11/2/2008 3:05:57 PM
# mdl file
#
#NWmax MODEL ASCII
# model: c_ghoul_anim2
#local file: Unknown
# Undead Redux 2
# - sixesthrice
filedependancy Unknown
newmodel c_ghoul_anim2
setsupermodel c_ghoul_anim2 a_ba

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@ -1,9 +1,5 @@
# Exported from NWmax 0.8 b60 at 11/12/2008 9:05:47 PM
# mdl file
#
#NWmax MODEL ASCII
# model: c_skel_anims
#local file: Unknown
# Undead Redux 2
# - sixesthrice
filedependancy Unknown
newmodel c_skel_anims
setsupermodel c_skel_anims a_ba

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@ -2132,9 +2132,9 @@
2128 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2129 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2130 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2131 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2132 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2133 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2131 "Ghoul 2" **** Ghoul c_ghoul001 **** Y F 1 1 1 1 NORM 1.6 2.7 0.2 0.4 1 0.2 1.8 H 1 23 1 1 po_Ghoul 3 9 0 0 1 60 30 head_g 5 1
2132 "Ghoul 3" **** Ghoul c_ghoul002 **** Y F 1 1 1 1 NORM 1.6 2.7 0.2 0.4 1 0.2 1.8 H 1 23 1 1 po_Ghoul 3 9 0 0 1 60 30 head_g 5 1
2133 "Mohrg 2" **** Morgh c_mohrg02 **** Y F 1 1 1 1 NORM 1.6 2.7 0.2 0.5 1 0.2 1.8 H 1 23 1 1 po_Mohrg 3 9 3 0 1 60 30 head_g 5 1
2134 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2135 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2136 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****

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12128 **** **** ****
12129 **** **** ****
12130 **** **** ****
12131 **** **** ****
12132 **** **** ****
12133 **** **** ****
12131 "Ghoul 2" c_ghoul001 ****
12132 "Ghoul 3" c_ghoul002 ****
12133 "Mohrg 2" c_mohrg02 ****
12134 **** **** ****
12135 **** **** ****
12136 **** **** ****

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"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {

File diff suppressed because it is too large Load Diff

View File

@ -27344,6 +27344,17 @@
"value": "herocrystal"
}
},
{
"__struct_id": 0,
"NAME": {
"type": "cexostring",
"value": "Hunefer's Key"
},
"RESREF": {
"type": "resref",
"value": "key_hunefer"
}
},
{
"__struct_id": 0,
"NAME": {

View File

@ -4099,6 +4099,22 @@
"type": "byte",
"value": 17
},
"LIST": {
"type": "list",
"value": [
{
"__struct_id": 0,
"NAME": {
"type": "cexostring",
"value": "Hunefer's Sarcophagus"
},
"RESREF": {
"type": "resref",
"value": "hunefer_coffin"
}
}
]
},
"STRREF": {
"type": "dword",
"value": 62485

View File

@ -17,6 +17,17 @@
"LIST": {
"type": "list",
"value": [
{
"__struct_id": 0,
"NAME": {
"type": "cexostring",
"value": "NESS_WAYPOINT"
},
"RESREF": {
"type": "resref",
"value": "ness_waypoint"
}
},
{
"__struct_id": 0,
"NAME": {
@ -227,17 +238,6 @@
"value": "bdd_foyer_ent"
}
},
{
"__struct_id": 0,
"NAME": {
"type": "cexostring",
"value": "NESS_WAYPOINT"
},
"RESREF": {
"type": "resref",
"value": "ness_waypoint"
}
},
{
"__struct_id": 0,
"NAME": {

Some files were not shown because too many files have changed in this diff Show More