Updated for NWNEE 37-13
Updated for NWNEE 37-13. Updated NWNxEE scripts. CODI Core AI tweaks. Added Diamond Golem AI. Full compile. Updated release archive.
This commit is contained in:
@@ -2,7 +2,6 @@
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/// @brief Functions exposing additional player properties.
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/// @{
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/// @file nwnx_player.nss
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#include "nwnx"
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const string NWNX_Player = "NWNX_Player"; ///< @private
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@@ -458,22 +457,16 @@ void NWNX_Player_ReloadColorPalettes(object oPlayer);
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void NWNX_Player_ForcePlaceableExamineWindow(object player, object placeable)
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{
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string sFunc = "ForcePlaceableExamineWindow";
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NWNX_PushArgumentObject(placeable);
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NWNX_PushArgumentObject(player);
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NWNX_CallFunction(NWNX_Player, sFunc);
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NWNXPushObject(placeable);
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NWNXPushObject(player);
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NWNXCall(NWNX_Player, "ForcePlaceableExamineWindow");
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}
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void NWNX_Player_ForcePlaceableInventoryWindow(object player, object placeable)
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{
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string sFunc = "ForcePlaceableInventoryWindow";
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NWNX_PushArgumentObject(placeable);
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NWNX_PushArgumentObject(player);
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NWNX_CallFunction(NWNX_Player, sFunc);
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NWNXPushObject(placeable);
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NWNXPushObject(player);
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NWNXCall(NWNX_Player, "ForcePlaceableInventoryWindow");
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}
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void NWNX_Player_INTERNAL_StopGuiTimingBar(object player, string script = "", int id = -1) ///< @private
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@@ -482,17 +475,12 @@ void NWNX_Player_INTERNAL_StopGuiTimingBar(object player, string script = "", in
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// Either the timing event was never started, or it already finished.
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if (activeId == 0)
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return;
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// If id != -1, we ended up here through DelayCommand. Make sure it's for the right ID
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if (id != -1 && id != activeId)
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return;
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DeleteLocalInt(player, "NWNX_PLAYER_GUI_TIMING_ACTIVE");
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string sFunc = "StopGuiTimingBar";
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NWNX_PushArgumentObject(player);
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NWNX_CallFunction(NWNX_Player, sFunc);
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NWNXPushObject(player);
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NWNXCall(NWNX_Player, "StopGuiTimingBar");
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if(script != "")
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{
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ExecuteScript(script, player);
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@@ -503,18 +491,13 @@ void NWNX_Player_StartGuiTimingBar(object player, float seconds, string script =
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{
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if (GetLocalInt(player, "NWNX_PLAYER_GUI_TIMING_ACTIVE"))
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return;
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string sFunc = "StartGuiTimingBar";
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NWNX_PushArgumentInt(type);
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NWNX_PushArgumentFloat(seconds);
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NWNX_PushArgumentObject(player);
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NWNX_CallFunction(NWNX_Player, sFunc);
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NWNXPushInt(type);
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NWNXPushFloat(seconds);
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NWNXPushObject(player);
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NWNXCall(NWNX_Player, "StartGuiTimingBar");
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int id = GetLocalInt(player, "NWNX_PLAYER_GUI_TIMING_ID") + 1;
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SetLocalInt(player, "NWNX_PLAYER_GUI_TIMING_ACTIVE", id);
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SetLocalInt(player, "NWNX_PLAYER_GUI_TIMING_ID", id);
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DelayCommand(seconds, NWNX_Player_INTERNAL_StopGuiTimingBar(player, script, id));
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}
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@@ -525,638 +508,471 @@ void NWNX_Player_StopGuiTimingBar(object player, string script = "")
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void NWNX_Player_SetAlwaysWalk(object player, int bWalk=TRUE)
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{
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string sFunc = "SetAlwaysWalk";
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NWNX_PushArgumentInt(bWalk);
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NWNX_PushArgumentObject(player);
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NWNX_CallFunction(NWNX_Player, sFunc);
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NWNXPushInt(bWalk);
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NWNXPushObject(player);
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NWNXCall(NWNX_Player, "SetAlwaysWalk");
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}
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struct NWNX_Player_QuickBarSlot NWNX_Player_GetQuickBarSlot(object player, int slot)
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{
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string sFunc = "GetQuickBarSlot";
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struct NWNX_Player_QuickBarSlot qbs;
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NWNX_PushArgumentInt(slot);
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NWNX_PushArgumentObject(player);
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NWNX_CallFunction(NWNX_Player, sFunc);
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qbs.oAssociate = NWNX_GetReturnValueObject();
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qbs.nAssociateType = NWNX_GetReturnValueInt();
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qbs.nDomainLevel = NWNX_GetReturnValueInt();
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qbs.nMetaType = NWNX_GetReturnValueInt();
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qbs.nINTParam1 = NWNX_GetReturnValueInt();
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qbs.sToolTip = NWNX_GetReturnValueString();
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qbs.sCommandLine = NWNX_GetReturnValueString();
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qbs.sCommandLabel = NWNX_GetReturnValueString();
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qbs.sResRef = NWNX_GetReturnValueString();
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qbs.nMultiClass = NWNX_GetReturnValueInt();
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qbs.nObjectType = NWNX_GetReturnValueInt();
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qbs.oSecondaryItem = NWNX_GetReturnValueObject();
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qbs.oItem = NWNX_GetReturnValueObject();
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NWNXPushInt(slot);
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NWNXPushObject(player);
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NWNXCall(NWNX_Player, "GetQuickBarSlot");
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qbs.oAssociate = NWNXPopObject();
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qbs.nAssociateType = NWNXPopInt();
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qbs.nDomainLevel = NWNXPopInt();
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qbs.nMetaType = NWNXPopInt();
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qbs.nINTParam1 = NWNXPopInt();
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qbs.sToolTip = NWNXPopString();
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qbs.sCommandLine = NWNXPopString();
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qbs.sCommandLabel = NWNXPopString();
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qbs.sResRef = NWNXPopString();
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qbs.nMultiClass = NWNXPopInt();
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qbs.nObjectType = NWNXPopInt();
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qbs.oSecondaryItem = NWNXPopObject();
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qbs.oItem = NWNXPopObject();
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return qbs;
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}
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void NWNX_Player_SetQuickBarSlot(object player, int slot, struct NWNX_Player_QuickBarSlot qbs)
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{
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string sFunc = "SetQuickBarSlot";
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NWNX_PushArgumentObject(qbs.oItem);
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NWNX_PushArgumentObject(qbs.oSecondaryItem);
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NWNX_PushArgumentInt(qbs.nObjectType);
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NWNX_PushArgumentInt(qbs.nMultiClass);
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NWNX_PushArgumentString(qbs.sResRef);
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NWNX_PushArgumentString(qbs.sCommandLabel);
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NWNX_PushArgumentString(qbs.sCommandLine);
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NWNX_PushArgumentString(qbs.sToolTip);
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NWNX_PushArgumentInt(qbs.nINTParam1);
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NWNX_PushArgumentInt(qbs.nMetaType);
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NWNX_PushArgumentInt(qbs.nDomainLevel);
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NWNX_PushArgumentInt(qbs.nAssociateType);
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NWNX_PushArgumentObject(qbs.oAssociate);
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NWNX_PushArgumentInt(slot);
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NWNX_PushArgumentObject(player);
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NWNX_CallFunction(NWNX_Player, sFunc);
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NWNXPushObject(qbs.oItem);
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NWNXPushObject(qbs.oSecondaryItem);
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NWNXPushInt(qbs.nObjectType);
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NWNXPushInt(qbs.nMultiClass);
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NWNXPushString(qbs.sResRef);
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NWNXPushString(qbs.sCommandLabel);
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NWNXPushString(qbs.sCommandLine);
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NWNXPushString(qbs.sToolTip);
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NWNXPushInt(qbs.nINTParam1);
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NWNXPushInt(qbs.nMetaType);
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NWNXPushInt(qbs.nDomainLevel);
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NWNXPushInt(qbs.nAssociateType);
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NWNXPushObject(qbs.oAssociate);
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NWNXPushInt(slot);
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NWNXPushObject(player);
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NWNXCall(NWNX_Player, "SetQuickBarSlot");
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}
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string NWNX_Player_GetBicFileName(object player)
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{
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string sFunc = "GetBicFileName";
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NWNX_PushArgumentObject(player);
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NWNX_CallFunction(NWNX_Player, sFunc);
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return NWNX_GetReturnValueString();
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NWNXPushObject(player);
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NWNXCall(NWNX_Player, "GetBicFileName");
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return NWNXPopString();
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}
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void NWNX_Player_ShowVisualEffect(object player, int effectId, vector position, float scale=1.0f, vector translate=[], vector rotate=[])
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{
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string sFunc = "ShowVisualEffect";
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NWNX_PushArgumentFloat(rotate.x);
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NWNX_PushArgumentFloat(rotate.y);
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NWNX_PushArgumentFloat(rotate.z);
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NWNX_PushArgumentFloat(translate.x);
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NWNX_PushArgumentFloat(translate.y);
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NWNX_PushArgumentFloat(translate.z);
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NWNX_PushArgumentFloat(scale);
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NWNX_PushArgumentFloat(position.x);
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NWNX_PushArgumentFloat(position.y);
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NWNX_PushArgumentFloat(position.z);
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NWNX_PushArgumentInt(effectId);
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NWNX_PushArgumentObject(player);
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NWNX_CallFunction(NWNX_Player, sFunc);
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NWNXPushVector(rotate);
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NWNXPushVector(translate);
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NWNXPushFloat(scale);
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NWNXPushVector(position);
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NWNXPushInt(effectId);
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NWNXPushObject(player);
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NWNXCall(NWNX_Player, "ShowVisualEffect");
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}
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void NWNX_Player_MusicBackgroundChangeDay(object player, int track)
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{
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string sFunc = "ChangeBackgroundMusic";
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NWNX_PushArgumentInt(track);
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NWNX_PushArgumentInt(TRUE);
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NWNX_PushArgumentObject(player);
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NWNX_CallFunction(NWNX_Player, sFunc);
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NWNXPushInt(track);
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NWNXPushInt(TRUE);
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NWNXPushObject(player);
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NWNXCall(NWNX_Player, "ChangeBackgroundMusic");
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}
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void NWNX_Player_MusicBackgroundChangeNight(object player, int track)
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{
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string sFunc = "ChangeBackgroundMusic";
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NWNX_PushArgumentInt(track);
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NWNX_PushArgumentInt(FALSE);
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NWNX_PushArgumentObject(player);
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NWNX_CallFunction(NWNX_Player, sFunc);
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NWNXPushInt(track);
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NWNXPushInt(FALSE);
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NWNXPushObject(player);
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NWNXCall(NWNX_Player, "ChangeBackgroundMusic");
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}
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void NWNX_Player_MusicBackgroundStart(object player)
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{
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string sFunc = "PlayBackgroundMusic";
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NWNX_PushArgumentInt(TRUE);
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NWNX_PushArgumentObject(player);
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NWNX_CallFunction(NWNX_Player, sFunc);
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NWNXPushInt(TRUE);
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NWNXPushObject(player);
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NWNXCall(NWNX_Player, "PlayBackgroundMusic");
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}
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void NWNX_Player_MusicBackgroundStop(object player)
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{
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string sFunc = "PlayBackgroundMusic";
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NWNX_PushArgumentInt(FALSE);
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NWNX_PushArgumentObject(player);
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NWNX_CallFunction(NWNX_Player, sFunc);
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NWNXPushInt(FALSE);
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NWNXPushObject(player);
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NWNXCall(NWNX_Player, "PlayBackgroundMusic");
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}
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void NWNX_Player_MusicBattleChange(object player, int track)
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{
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string sFunc = "ChangeBattleMusic";
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NWNX_PushArgumentInt(track);
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NWNX_PushArgumentObject(player);
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NWNX_CallFunction(NWNX_Player, sFunc);
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NWNXPushInt(track);
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NWNXPushObject(player);
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NWNXCall(NWNX_Player, "ChangeBattleMusic");
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}
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void NWNX_Player_MusicBattleStart(object player)
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{
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string sFunc = "PlayBattleMusic";
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NWNX_PushArgumentInt(TRUE);
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NWNX_PushArgumentObject(player);
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NWNX_CallFunction(NWNX_Player, sFunc);
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NWNXPushInt(TRUE);
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NWNXPushObject(player);
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NWNXCall(NWNX_Player, "PlayBattleMusic");
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}
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void NWNX_Player_MusicBattleStop(object player)
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{
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string sFunc = "PlayBattleMusic";
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NWNX_PushArgumentInt(FALSE);
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NWNX_PushArgumentObject(player);
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NWNX_CallFunction(NWNX_Player, sFunc);
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NWNXPushInt(FALSE);
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NWNXPushObject(player);
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NWNXCall(NWNX_Player, "PlayBattleMusic");
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}
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void NWNX_Player_PlaySound(object player, string sound, object target = OBJECT_INVALID)
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{
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string sFunc = "PlaySound";
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NWNX_PushArgumentObject(target);
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NWNX_PushArgumentString(sound);
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NWNX_PushArgumentObject(player);
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NWNX_CallFunction(NWNX_Player, sFunc);
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NWNXPushObject(target);
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NWNXPushString(sound);
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NWNXPushObject(player);
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NWNXCall(NWNX_Player, "PlaySound");
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}
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void NWNX_Player_SetPlaceableUsable(object player, object placeable, int usable)
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{
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string sFunc = "SetPlaceableUsable";
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NWNX_PushArgumentInt(usable);
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NWNX_PushArgumentObject(placeable);
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NWNX_PushArgumentObject(player);
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NWNX_CallFunction(NWNX_Player, sFunc);
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NWNXPushInt(usable);
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NWNXPushObject(placeable);
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NWNXPushObject(player);
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NWNXCall(NWNX_Player, "SetPlaceableUsable");
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}
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void NWNX_Player_SetRestDuration(object player, int duration)
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{
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string sFunc = "SetRestDuration";
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NWNX_PushArgumentInt(duration);
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NWNX_PushArgumentObject(player);
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NWNX_CallFunction(NWNX_Player, sFunc);
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NWNXPushInt(duration);
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NWNXPushObject(player);
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NWNXCall(NWNX_Player, "SetRestDuration");
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}
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void NWNX_Player_ApplyInstantVisualEffectToObject(object player, object target, int visualeffect, float scale=1.0f, vector translate=[], vector rotate=[])
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{
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string sFunc = "ApplyInstantVisualEffectToObject";
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NWNX_PushArgumentFloat(rotate.z);
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NWNX_PushArgumentFloat(rotate.y);
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NWNX_PushArgumentFloat(rotate.x);
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NWNX_PushArgumentFloat(translate.z);
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NWNX_PushArgumentFloat(translate.y);
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NWNX_PushArgumentFloat(translate.x);
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NWNX_PushArgumentFloat(scale);
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NWNX_PushArgumentInt(visualeffect);
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NWNX_PushArgumentObject(target);
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NWNX_PushArgumentObject(player);
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NWNX_CallFunction(NWNX_Player, sFunc);
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NWNXPushVector(rotate);
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NWNXPushVector(translate);
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NWNXPushFloat(scale);
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NWNXPushInt(visualeffect);
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NWNXPushObject(target);
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NWNXPushObject(player);
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NWNXCall(NWNX_Player, "ApplyInstantVisualEffectToObject");
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}
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void NWNX_Player_UpdateCharacterSheet(object player)
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{
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string sFunc = "UpdateCharacterSheet";
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NWNX_PushArgumentObject(player);
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NWNX_CallFunction(NWNX_Player, sFunc);
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NWNXPushObject(player);
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NWNXCall(NWNX_Player, "UpdateCharacterSheet");
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}
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void NWNX_Player_OpenInventory(object player, object target, int open = TRUE)
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{
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string sFunc = "OpenInventory";
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NWNX_PushArgumentInt(open);
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NWNX_PushArgumentObject(target);
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NWNX_PushArgumentObject(player);
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NWNX_CallFunction(NWNX_Player, sFunc);
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NWNXPushInt(open);
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NWNXPushObject(target);
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NWNXPushObject(player);
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NWNXCall(NWNX_Player, "OpenInventory");
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}
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string NWNX_Player_GetAreaExplorationState(object player, object area)
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{
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string sFunc = "GetAreaExplorationState";
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NWNX_PushArgumentObject(area);
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NWNX_PushArgumentObject(player);
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NWNX_CallFunction(NWNX_Player, sFunc);
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return NWNX_GetReturnValueString();
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NWNXPushObject(area);
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NWNXPushObject(player);
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NWNXCall(NWNX_Player, "GetAreaExplorationState");
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return NWNXPopString();
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}
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void NWNX_Player_SetAreaExplorationState(object player, object area, string str)
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{
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string sFunc = "SetAreaExplorationState";
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NWNX_PushArgumentString(str);
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NWNX_PushArgumentObject(area);
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NWNX_PushArgumentObject(player);
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NWNX_CallFunction(NWNX_Player, sFunc);
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NWNXPushString(str);
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NWNXPushObject(area);
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NWNXPushObject(player);
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NWNXCall(NWNX_Player, "SetAreaExplorationState");
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}
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void NWNX_Player_SetRestAnimation(object oPlayer, int nAnimation)
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{
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string sFunc = "SetRestAnimation";
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NWNX_PushArgumentInt(nAnimation);
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NWNX_PushArgumentObject(oPlayer);
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NWNX_CallFunction(NWNX_Player, sFunc);
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NWNXPushInt(nAnimation);
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NWNXPushObject(oPlayer);
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NWNXCall(NWNX_Player, "SetRestAnimation");
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}
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void NWNX_Player_SetObjectVisualTransformOverride(object oPlayer, object oObject, int nTransform, float fValue)
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{
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string sFunc = "SetObjectVisualTransformOverride";
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|
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NWNX_PushArgumentFloat(fValue);
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NWNX_PushArgumentInt(nTransform);
|
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NWNX_PushArgumentObject(oObject);
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NWNX_PushArgumentObject(oPlayer);
|
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|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
NWNXPushFloat(fValue);
|
||||
NWNXPushInt(nTransform);
|
||||
NWNXPushObject(oObject);
|
||||
NWNXPushObject(oPlayer);
|
||||
NWNXCall(NWNX_Player, "SetObjectVisualTransformOverride");
|
||||
}
|
||||
|
||||
void NWNX_Player_ApplyLoopingVisualEffectToObject(object player, object target, int visualeffect)
|
||||
{
|
||||
string sFunc = "ApplyLoopingVisualEffectToObject";
|
||||
|
||||
NWNX_PushArgumentInt(visualeffect);
|
||||
NWNX_PushArgumentObject(target);
|
||||
NWNX_PushArgumentObject(player);
|
||||
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
NWNXPushInt(visualeffect);
|
||||
NWNXPushObject(target);
|
||||
NWNXPushObject(player);
|
||||
NWNXCall(NWNX_Player, "ApplyLoopingVisualEffectToObject");
|
||||
}
|
||||
|
||||
void NWNX_Player_SetPlaceableNameOverride(object player, object placeable, string name)
|
||||
{
|
||||
string sFunc = "SetPlaceableNameOverride";
|
||||
|
||||
NWNX_PushArgumentString(name);
|
||||
NWNX_PushArgumentObject(placeable);
|
||||
NWNX_PushArgumentObject(player);
|
||||
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
NWNXPushString(name);
|
||||
NWNXPushObject(placeable);
|
||||
NWNXPushObject(player);
|
||||
NWNXCall(NWNX_Player, "SetPlaceableNameOverride");
|
||||
}
|
||||
|
||||
int NWNX_Player_GetQuestCompleted(object player, string sQuestName)
|
||||
{
|
||||
string sFunc = "GetQuestCompleted";
|
||||
|
||||
NWNX_PushArgumentString(sQuestName);
|
||||
NWNX_PushArgumentObject(player);
|
||||
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
return NWNX_GetReturnValueInt();
|
||||
NWNXPushString(sQuestName);
|
||||
NWNXPushObject(player);
|
||||
NWNXCall(NWNX_Player, "GetQuestCompleted");
|
||||
return NWNXPopInt();
|
||||
}
|
||||
|
||||
void NWNX_Player_SetPersistentLocation(string sCDKeyOrCommunityName, string sBicFileName, object oWP, int bFirstConnectOnly = TRUE)
|
||||
{
|
||||
string sFunc = "SetPersistentLocation";
|
||||
|
||||
NWNX_PushArgumentInt(bFirstConnectOnly);
|
||||
NWNX_PushArgumentObject(oWP);
|
||||
NWNX_PushArgumentString(sBicFileName);
|
||||
NWNX_PushArgumentString(sCDKeyOrCommunityName);
|
||||
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
NWNXPushInt(bFirstConnectOnly);
|
||||
NWNXPushObject(oWP);
|
||||
NWNXPushString(sBicFileName);
|
||||
NWNXPushString(sCDKeyOrCommunityName);
|
||||
NWNXCall(NWNX_Player, "SetPersistentLocation");
|
||||
}
|
||||
|
||||
void NWNX_Player_UpdateItemName(object oPlayer, object oItem)
|
||||
{
|
||||
string sFunc = "UpdateItemName";
|
||||
|
||||
NWNX_PushArgumentObject(oItem);
|
||||
NWNX_PushArgumentObject(oPlayer);
|
||||
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
NWNXPushObject(oItem);
|
||||
NWNXPushObject(oPlayer);
|
||||
NWNXCall(NWNX_Player, "UpdateItemName");
|
||||
}
|
||||
|
||||
int NWNX_Player_PossessCreature(object oPossessor, object oPossessed, int bMindImmune = TRUE, int bCreateDefaultQB = FALSE)
|
||||
{
|
||||
string sFunc = "PossessCreature";
|
||||
|
||||
NWNX_PushArgumentInt(bCreateDefaultQB);
|
||||
NWNX_PushArgumentInt(bMindImmune);
|
||||
NWNX_PushArgumentObject(oPossessed);
|
||||
NWNX_PushArgumentObject(oPossessor);
|
||||
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
return NWNX_GetReturnValueInt();
|
||||
NWNXPushInt(bCreateDefaultQB);
|
||||
NWNXPushInt(bMindImmune);
|
||||
NWNXPushObject(oPossessed);
|
||||
NWNXPushObject(oPossessor);
|
||||
NWNXCall(NWNX_Player, "PossessCreature");
|
||||
return NWNXPopInt();
|
||||
}
|
||||
|
||||
int NWNX_Player_GetPlatformId(object oPlayer)
|
||||
{
|
||||
string sFunc = "GetPlatformId";
|
||||
|
||||
NWNX_PushArgumentObject(oPlayer);
|
||||
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
return NWNX_GetReturnValueInt();
|
||||
NWNXPushObject(oPlayer);
|
||||
NWNXCall(NWNX_Player, "GetPlatformId");
|
||||
return NWNXPopInt();
|
||||
}
|
||||
|
||||
int NWNX_Player_GetLanguage(object oPlayer)
|
||||
{
|
||||
string sFunc = "GetLanguage";
|
||||
|
||||
NWNX_PushArgumentObject(oPlayer);
|
||||
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
return NWNX_GetReturnValueInt();
|
||||
NWNXPushObject(oPlayer);
|
||||
NWNXCall(NWNX_Player, "GetLanguage");
|
||||
return NWNXPopInt();
|
||||
}
|
||||
|
||||
void NWNX_Player_SetResManOverride(object oPlayer, int nResType, string sOldResName, string sNewResName)
|
||||
{
|
||||
string sFunc = "SetResManOverride";
|
||||
|
||||
NWNX_PushArgumentString(sNewResName);
|
||||
NWNX_PushArgumentString(sOldResName);
|
||||
NWNX_PushArgumentInt(nResType);
|
||||
NWNX_PushArgumentObject(oPlayer);
|
||||
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
NWNXPushString(sNewResName);
|
||||
NWNXPushString(sOldResName);
|
||||
NWNXPushInt(nResType);
|
||||
NWNXPushObject(oPlayer);
|
||||
NWNXCall(NWNX_Player, "SetResManOverride");
|
||||
}
|
||||
|
||||
void NWNX_Player_SetCustomToken(object oPlayer, int nCustomTokenNumber, string sTokenValue)
|
||||
{
|
||||
string sFunc = "SetCustomToken";
|
||||
|
||||
NWNX_PushArgumentString(sTokenValue);
|
||||
NWNX_PushArgumentInt(nCustomTokenNumber);
|
||||
NWNX_PushArgumentObject(oPlayer);
|
||||
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
NWNXPushString(sTokenValue);
|
||||
NWNXPushInt(nCustomTokenNumber);
|
||||
NWNXPushObject(oPlayer);
|
||||
NWNXCall(NWNX_Player, "SetCustomToken");
|
||||
}
|
||||
|
||||
void NWNX_Player_SetCreatureNameOverride(object oPlayer, object oCreature, string sName)
|
||||
{
|
||||
string sFunc = "SetCreatureNameOverride";
|
||||
|
||||
NWNX_PushArgumentString(sName);
|
||||
NWNX_PushArgumentObject(oCreature);
|
||||
NWNX_PushArgumentObject(oPlayer);
|
||||
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
NWNXPushString(sName);
|
||||
NWNXPushObject(oCreature);
|
||||
NWNXPushObject(oPlayer);
|
||||
NWNXCall(NWNX_Player, "SetCreatureNameOverride");
|
||||
}
|
||||
|
||||
void NWNX_Player_FloatingTextStringOnCreature(object oPlayer, object oCreature, string sText, int bChatWindow = TRUE)
|
||||
{
|
||||
string sFunc = "FloatingTextStringOnCreature";
|
||||
|
||||
NWNX_PushArgumentInt(bChatWindow);
|
||||
NWNX_PushArgumentString(sText);
|
||||
NWNX_PushArgumentObject(oCreature);
|
||||
NWNX_PushArgumentObject(oPlayer);
|
||||
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
NWNXPushInt(bChatWindow);
|
||||
NWNXPushString(sText);
|
||||
NWNXPushObject(oCreature);
|
||||
NWNXPushObject(oPlayer);
|
||||
NWNXCall(NWNX_Player, "FloatingTextStringOnCreature");
|
||||
}
|
||||
|
||||
void NWNX_Player_ToggleDM(object oPlayer, int bIsDM)
|
||||
{
|
||||
string sFunc = "ToggleDM";
|
||||
|
||||
NWNX_PushArgumentInt(bIsDM);
|
||||
NWNX_PushArgumentObject(oPlayer);
|
||||
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
NWNXPushInt(bIsDM);
|
||||
NWNXPushObject(oPlayer);
|
||||
NWNXCall(NWNX_Player, "ToggleDM");
|
||||
}
|
||||
|
||||
void NWNX_Player_SetObjectMouseCursorOverride(object oPlayer, object oObject, int nCursor)
|
||||
{
|
||||
string sFunc = "SetObjectMouseCursorOverride";
|
||||
|
||||
NWNX_PushArgumentInt(nCursor);
|
||||
NWNX_PushArgumentObject(oObject);
|
||||
NWNX_PushArgumentObject(oPlayer);
|
||||
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
NWNXPushInt(nCursor);
|
||||
NWNXPushObject(oObject);
|
||||
NWNXPushObject(oPlayer);
|
||||
NWNXCall(NWNX_Player, "SetObjectMouseCursorOverride");
|
||||
}
|
||||
|
||||
void NWNX_Player_SetObjectHiliteColorOverride(object oPlayer, object oObject, int nColor)
|
||||
{
|
||||
string sFunc = "SetObjectHiliteColorOverride";
|
||||
|
||||
NWNX_PushArgumentInt(nColor);
|
||||
NWNX_PushArgumentObject(oObject);
|
||||
NWNX_PushArgumentObject(oPlayer);
|
||||
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
NWNXPushInt(nColor);
|
||||
NWNXPushObject(oObject);
|
||||
NWNXPushObject(oPlayer);
|
||||
NWNXCall(NWNX_Player, "SetObjectHiliteColorOverride");
|
||||
}
|
||||
|
||||
void NWNX_Player_RemoveEffectFromTURD(object oPlayer, string sEffectTag)
|
||||
{
|
||||
string sFunc = "RemoveEffectFromTURD";
|
||||
|
||||
NWNX_PushArgumentString(sEffectTag);
|
||||
NWNX_PushArgumentObject(oPlayer);
|
||||
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
NWNXPushString(sEffectTag);
|
||||
NWNXPushObject(oPlayer);
|
||||
NWNXCall(NWNX_Player, "RemoveEffectFromTURD");
|
||||
}
|
||||
|
||||
void NWNX_Player_SetSpawnLocation(object oPlayer, location locSpawn)
|
||||
{
|
||||
string sFunc = "SetSpawnLocation";
|
||||
|
||||
vector vPosition = GetPositionFromLocation(locSpawn);
|
||||
|
||||
NWNX_PushArgumentFloat(GetFacingFromLocation(locSpawn));
|
||||
NWNX_PushArgumentFloat(vPosition.z);
|
||||
NWNX_PushArgumentFloat(vPosition.y);
|
||||
NWNX_PushArgumentFloat(vPosition.x);
|
||||
NWNX_PushArgumentObject(GetAreaFromLocation(locSpawn));
|
||||
NWNX_PushArgumentObject(oPlayer);
|
||||
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
NWNXPushLocation(locSpawn);
|
||||
NWNXPushObject(oPlayer);
|
||||
NWNXCall(NWNX_Player, "SetSpawnLocation");
|
||||
}
|
||||
|
||||
void NWNX_Player_SendDMAllCreatorLists(object oPlayer)
|
||||
{
|
||||
string sFunc = "SendDMAllCreatorLists";
|
||||
NWNX_PushArgumentObject(oPlayer);
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
NWNXPushObject(oPlayer);
|
||||
NWNXCall(NWNX_Player, "SendDMAllCreatorLists");
|
||||
}
|
||||
|
||||
int NWNX_Player_AddCustomJournalEntry(object oPlayer, struct NWNX_Player_JournalEntry journalEntry, int nSilentUpdate = 0)
|
||||
{
|
||||
string sFunc = "AddCustomJournalEntry";
|
||||
NWNX_PushArgumentInt(nSilentUpdate);
|
||||
NWNX_PushArgumentInt(journalEntry.nTimeOfDay);
|
||||
NWNX_PushArgumentInt(journalEntry.nCalendarDay);
|
||||
NWNX_PushArgumentInt(journalEntry.nUpdated);
|
||||
NWNX_PushArgumentInt(journalEntry.nQuestDisplayed);
|
||||
NWNX_PushArgumentInt(journalEntry.nQuestCompleted);
|
||||
NWNX_PushArgumentInt(journalEntry.nPriority);
|
||||
NWNX_PushArgumentInt(journalEntry.nState);
|
||||
NWNX_PushArgumentString(journalEntry.sTag);
|
||||
NWNX_PushArgumentString(journalEntry.sText);
|
||||
NWNX_PushArgumentString(journalEntry.sName);
|
||||
NWNX_PushArgumentObject(oPlayer);
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
return NWNX_GetReturnValueInt();
|
||||
NWNXPushInt(nSilentUpdate);
|
||||
NWNXPushInt(journalEntry.nTimeOfDay);
|
||||
NWNXPushInt(journalEntry.nCalendarDay);
|
||||
NWNXPushInt(journalEntry.nUpdated);
|
||||
NWNXPushInt(journalEntry.nQuestDisplayed);
|
||||
NWNXPushInt(journalEntry.nQuestCompleted);
|
||||
NWNXPushInt(journalEntry.nPriority);
|
||||
NWNXPushInt(journalEntry.nState);
|
||||
NWNXPushString(journalEntry.sTag);
|
||||
NWNXPushString(journalEntry.sText);
|
||||
NWNXPushString(journalEntry.sName);
|
||||
NWNXPushObject(oPlayer);
|
||||
NWNXCall(NWNX_Player, "AddCustomJournalEntry");
|
||||
return NWNXPopInt();
|
||||
}
|
||||
|
||||
struct NWNX_Player_JournalEntry NWNX_Player_GetJournalEntry(object oPlayer, string questTag)
|
||||
{
|
||||
string sFunc = "GetJournalEntry";
|
||||
struct NWNX_Player_JournalEntry entry;
|
||||
|
||||
NWNX_PushArgumentString(questTag);
|
||||
NWNX_PushArgumentObject(oPlayer);
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
|
||||
entry.nUpdated = NWNX_GetReturnValueInt();
|
||||
NWNXPushString(questTag);
|
||||
NWNXPushObject(oPlayer);
|
||||
NWNXCall(NWNX_Player, "GetJournalEntry");
|
||||
entry.nUpdated = NWNXPopInt();
|
||||
if(entry.nUpdated == -1) // -1 set as an indicator to say that the entry was not found
|
||||
{
|
||||
return entry;
|
||||
}
|
||||
entry.nQuestDisplayed = NWNX_GetReturnValueInt();
|
||||
entry.nQuestCompleted = NWNX_GetReturnValueInt();
|
||||
entry.nPriority = NWNX_GetReturnValueInt();
|
||||
entry.nState = NWNX_GetReturnValueInt();
|
||||
entry.nTimeOfDay = NWNX_GetReturnValueInt();
|
||||
entry.nCalendarDay = NWNX_GetReturnValueInt();
|
||||
entry.sName = NWNX_GetReturnValueString();
|
||||
entry.sText = NWNX_GetReturnValueString();
|
||||
entry.nQuestDisplayed = NWNXPopInt();
|
||||
entry.nQuestCompleted = NWNXPopInt();
|
||||
entry.nPriority = NWNXPopInt();
|
||||
entry.nState = NWNXPopInt();
|
||||
entry.nTimeOfDay = NWNXPopInt();
|
||||
entry.nCalendarDay = NWNXPopInt();
|
||||
entry.sName = NWNXPopString();
|
||||
entry.sText = NWNXPopString();
|
||||
entry.sTag = questTag;
|
||||
return entry;
|
||||
}
|
||||
|
||||
void NWNX_Player_CloseStore(object oPlayer)
|
||||
{
|
||||
string sFunc = "CloseStore";
|
||||
|
||||
NWNX_PushArgumentObject(oPlayer);
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
NWNXPushObject(oPlayer);
|
||||
NWNXCall(NWNX_Player, "CloseStore");
|
||||
}
|
||||
|
||||
void NWNX_Player_SetTlkOverride(object oPlayer, int nStrRef, string sOverride, int bRestoreGlobal = TRUE)
|
||||
{
|
||||
string sFunc = "SetTlkOverride";
|
||||
|
||||
NWNX_PushArgumentInt(bRestoreGlobal);
|
||||
NWNX_PushArgumentString(sOverride);
|
||||
NWNX_PushArgumentInt(nStrRef);
|
||||
NWNX_PushArgumentObject(oPlayer);
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
NWNXPushInt(bRestoreGlobal);
|
||||
NWNXPushString(sOverride);
|
||||
NWNXPushInt(nStrRef);
|
||||
NWNXPushObject(oPlayer);
|
||||
NWNXCall(NWNX_Player, "SetTlkOverride");
|
||||
}
|
||||
|
||||
void NWNX_Player_ReloadTlk(object oPlayer)
|
||||
{
|
||||
string sFunc = "ReloadTlk";
|
||||
|
||||
NWNX_PushArgumentObject(oPlayer);
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
NWNXPushObject(oPlayer);
|
||||
NWNXCall(NWNX_Player, "ReloadTlk");
|
||||
}
|
||||
|
||||
void NWNX_Player_UpdateWind(object oPlayer, vector vDirection, float fMagnitude, float fYaw, float fPitch)
|
||||
{
|
||||
string sFunc = "UpdateWind";
|
||||
|
||||
NWNX_PushArgumentFloat(fPitch);
|
||||
NWNX_PushArgumentFloat(fYaw);
|
||||
NWNX_PushArgumentFloat(fMagnitude);
|
||||
NWNX_PushArgumentFloat(vDirection.x);
|
||||
NWNX_PushArgumentFloat(vDirection.y);
|
||||
NWNX_PushArgumentFloat(vDirection.z);
|
||||
NWNX_PushArgumentObject(oPlayer);
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
NWNXPushFloat(fPitch);
|
||||
NWNXPushFloat(fYaw);
|
||||
NWNXPushFloat(fMagnitude);
|
||||
NWNXPushVector(vDirection);
|
||||
NWNXPushObject(oPlayer);
|
||||
NWNXCall(NWNX_Player, "UpdateWind");
|
||||
}
|
||||
|
||||
void NWNX_Player_UpdateSkyBox(object oPlayer, int nSkyBox)
|
||||
{
|
||||
string sFunc = "UpdateSkyBox";
|
||||
|
||||
NWNX_PushArgumentInt(nSkyBox);
|
||||
NWNX_PushArgumentObject(oPlayer);
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
NWNXPushInt(nSkyBox);
|
||||
NWNXPushObject(oPlayer);
|
||||
NWNXCall(NWNX_Player, "UpdateSkyBox");
|
||||
}
|
||||
|
||||
void NWNX_Player_UpdateFogColor(object oPlayer, int nSunFogColor, int nMoonFogColor)
|
||||
{
|
||||
string sFunc = "UpdateFogColor";
|
||||
|
||||
NWNX_PushArgumentInt(nMoonFogColor);
|
||||
NWNX_PushArgumentInt(nSunFogColor);
|
||||
NWNX_PushArgumentObject(oPlayer);
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
NWNXPushInt(nMoonFogColor);
|
||||
NWNXPushInt(nSunFogColor);
|
||||
NWNXPushObject(oPlayer);
|
||||
NWNXCall(NWNX_Player, "UpdateFogColor");
|
||||
}
|
||||
|
||||
void NWNX_Player_UpdateFogAmount(object oPlayer, int nSunFogAmount, int nMoonFogAmount)
|
||||
{
|
||||
string sFunc = "UpdateFogAmount";
|
||||
|
||||
NWNX_PushArgumentInt(nMoonFogAmount);
|
||||
NWNX_PushArgumentInt(nSunFogAmount);
|
||||
NWNX_PushArgumentObject(oPlayer);
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
NWNXPushInt(nMoonFogAmount);
|
||||
NWNXPushInt(nSunFogAmount);
|
||||
NWNXPushObject(oPlayer);
|
||||
NWNXCall(NWNX_Player, "UpdateFogAmount");
|
||||
}
|
||||
|
||||
object NWNX_Player_GetGameObject(object oPlayer)
|
||||
{
|
||||
string sFunc = "GetGameObject";
|
||||
|
||||
NWNX_PushArgumentObject(oPlayer);
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
return NWNX_GetReturnValueObject();
|
||||
NWNXPushObject(oPlayer);
|
||||
NWNXCall(NWNX_Player, "GetGameObject");
|
||||
return NWNXPopObject();
|
||||
}
|
||||
|
||||
void NWNX_Player_SetObjectUiDiscoveryMaskOverride(object oPlayer, object oObject, int nMask)
|
||||
{
|
||||
string sFunc = "SetObjectUiDiscoveryMaskOverride";
|
||||
|
||||
NWNX_PushArgumentInt(nMask);
|
||||
NWNX_PushArgumentObject(oObject);
|
||||
NWNX_PushArgumentObject(oPlayer);
|
||||
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
NWNXPushInt(nMask);
|
||||
NWNXPushObject(oObject);
|
||||
NWNXPushObject(oPlayer);
|
||||
NWNXCall(NWNX_Player, "SetObjectUiDiscoveryMaskOverride");
|
||||
}
|
||||
|
||||
void NWNX_Player_SendPartyInvite(object oPlayer, object oInviter, int bForceInvite = FALSE, int bHideDialog = FALSE)
|
||||
{
|
||||
string sFunc = "SendPartyInvite";
|
||||
|
||||
NWNX_PushArgumentInt(bHideDialog);
|
||||
NWNX_PushArgumentInt(bForceInvite);
|
||||
NWNX_PushArgumentObject(oInviter);
|
||||
NWNX_PushArgumentObject(oPlayer);
|
||||
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
NWNXPushInt(bHideDialog);
|
||||
NWNXPushInt(bForceInvite);
|
||||
NWNXPushObject(oInviter);
|
||||
NWNXPushObject(oPlayer);
|
||||
NWNXCall(NWNX_Player, "SendPartyInvite");
|
||||
}
|
||||
|
||||
object NWNX_Player_GetTURD(object oPlayer)
|
||||
{
|
||||
string sFunc = "GetTURD";
|
||||
|
||||
NWNX_PushArgumentObject(oPlayer);
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
|
||||
return NWNX_GetReturnValueObject();
|
||||
NWNXPushObject(oPlayer);
|
||||
NWNXCall(NWNX_Player, "GetTURD");
|
||||
return NWNXPopObject();
|
||||
}
|
||||
|
||||
void NWNX_Player_ReloadColorPalettes(object oPlayer)
|
||||
{
|
||||
string sFunc = "ReloadColorPalettes";
|
||||
|
||||
NWNX_PushArgumentObject(oPlayer);
|
||||
NWNX_CallFunction(NWNX_Player, sFunc);
|
||||
NWNXPushObject(oPlayer);
|
||||
NWNXCall(NWNX_Player, "ReloadColorPalettes");
|
||||
}
|
||||
|
Reference in New Issue
Block a user