Updated for NWNEE 37-13

Updated for NWNEE 37-13.  Updated NWNxEE scripts.  CODI Core AI tweaks.  Added Diamond Golem AI.  Full compile.  Updated release archive.
This commit is contained in:
Jaysyn904
2025-01-10 19:01:12 -05:00
parent 37c79b6d57
commit ce72b8d120
685 changed files with 6642 additions and 7699 deletions

View File

@@ -73,14 +73,16 @@ Open up the No Casting Area and edit the area to see how it's set up properly.
void main()
{
//Declare Major Variables;
int nSpell=GetSpellId();
object oCaster = OBJECT_SELF;
object sTarget = PRCGetSpellTargetObject();
object sItem = PRCGetSpellCastItem();
int nSpell =PRCGetSpellId();
int nCastLevel = GetCasterLevel(OBJECT_SELF);
int zInt;
object oCaster = OBJECT_SELF;
object sTarget = PRCGetSpellTargetObject();
object sItem = PRCGetSpellCastItem();
int sClass = GetLastSpellCastClass();
location sLocation = GetSpellTargetLocation();
int sClass = GetLastSpellCastClass();
//Let's get the area of the PC
string cArea = GetTag(GetArea(oCaster));
@@ -197,7 +199,7 @@ switch (nSpell)
///////////Modifications For All Individual Spells////////////////////////
//Switch/Case Statments (for all spells)
switch(nSpell)
/* switch(nSpell)
{
case SPELL_ACID_FOG:
{
@@ -1466,7 +1468,7 @@ switch (nSpell)
//End Switch Statement
}
//End Script
}
} */
///////////////////////////////////////////////////
/*
@@ -1552,3 +1554,4 @@ switch (nSpell)
// (commenting out end, do not touch this line!) */
//End of Script see ya :)
}