Further PRC integration

Further PRC integration.  Class & race integration.  Updated PoA loot spawn scripts for PRC classes.  Integrated PRC NPC event scripts.  Full compile.
This commit is contained in:
Jaysyn904
2022-10-09 22:53:12 -04:00
parent 55766b63b5
commit baf0860664
1708 changed files with 1746 additions and 242 deletions

View File

@@ -1,24 +1,34 @@
//Put this script OnOpen
#include "prc_class_const"
void main()
{
object oPC = GetLastUnlocked();
object oPC = GetLastUnlocked();
int nClass;
nClass = GetLevelByClass(CLASS_TYPE_ROGUE, oPC)
+GetLevelByClass(CLASS_TYPE_NINJA, oPC)
+GetLevelByClass(CLASS_TYPE_SCOUT, oPC)
+GetLevelByClass(CLASS_TYPE_BEGUILER, oPC)
+GetLevelByClass(CLASS_TYPE_FACTOTUM, oPC)
+GetLevelByClass(CLASS_TYPE_PSYCHIC_ROGUE, oPC);
if (!GetIsPC(oPC)) return;
if (!GetIsPC(oPC)) return;
if (nClass <= 0)
{
SendMessageToPC(oPC, "You may not pass!");
if ((GetLevelByClass(CLASS_TYPE_ROGUE, oPC)==0))
{
SendMessageToPC(oPC, "You may not pass!");
ActionCloseDoor(OBJECT_SELF);
ActionCloseDoor(OBJECT_SELF);
SetLocked(OBJECT_SELF, TRUE);
}
SetLocked(OBJECT_SELF, TRUE);
else
{
SendMessageToPC(oPC, "You may pass.");
}
}
else
{
SendMessageToPC(oPC, "You may pass.");
}
}
}