Changed folder name.

Changed folder name.
This commit is contained in:
Jaysyn904
2022-10-07 21:08:37 -04:00
parent 1c33c2843e
commit 8d97886c3f
7060 changed files with 0 additions and 0 deletions

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{
"__data_type": "UTD ",
"AnimationState": {
"type": "byte",
"value": 0
},
"Appearance": {
"type": "dword",
"value": 0
},
"AutoRemoveKey": {
"type": "byte",
"value": 0
},
"CloseLockDC": {
"type": "byte",
"value": 0
},
"Comment": {
"type": "cexostring",
"value": "This door is special, you must open the script in the OnFailToOpen an edit it to place the tagname for the key required to open this door. If you do it right, this door will auotmatically open if the PC has the key, otherwise it will tell them a specific key is needed to open the door.\r\n\r\nThis door automatically shuts and locks itself after a few seconds."
},
"Conversation": {
"type": "resref",
"value": ""
},
"CurrentHP": {
"type": "short",
"value": 10
},
"Description": {
"type": "cexolocstring",
"value": {}
},
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"value": 0
},
"Faction": {
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},
"Fort": {
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},
"GenericType_New": {
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"value": 23
},
"Hardness": {
"type": "byte",
"value": 5
},
"HP": {
"type": "short",
"value": 10
},
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"type": "byte",
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},
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"value": "aewrglbn345"
},
"KeyRequired": {
"type": "byte",
"value": 0
},
"LinkedTo": {
"type": "cexostring",
"value": ""
},
"LinkedToFlags": {
"type": "byte",
"value": 0
},
"LoadScreenID": {
"type": "word",
"value": 0
},
"Lockable": {
"type": "byte",
"value": 1
},
"Locked": {
"type": "byte",
"value": 1
},
"LocName": {
"type": "cexolocstring",
"value": {
"0": "Script Locked Door (READ COMMENTS)"
}
},
"OnClick": {
"type": "resref",
"value": ""
},
"OnClosed": {
"type": "resref",
"value": ""
},
"OnDamaged": {
"type": "resref",
"value": ""
},
"OnDeath": {
"type": "resref",
"value": ""
},
"OnDisarm": {
"type": "resref",
"value": ""
},
"OnFailToOpen": {
"type": "resref",
"value": "auto_door_key"
},
"OnHeartbeat": {
"type": "resref",
"value": ""
},
"OnLock": {
"type": "resref",
"value": ""
},
"OnMeleeAttacked": {
"type": "resref",
"value": ""
},
"OnOpen": {
"type": "resref",
"value": "close_n_lock"
},
"OnSpellCastAt": {
"type": "resref",
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},
"OnTrapTriggered": {
"type": "resref",
"value": ""
},
"OnUnlock": {
"type": "resref",
"value": ""
},
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"type": "resref",
"value": ""
},
"OpenLockDC": {
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},
"PaletteID": {
"type": "byte",
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},
"Plot": {
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},
"PortraitId": {
"type": "word",
"value": 558
},
"Ref": {
"type": "byte",
"value": 0
},
"Tag": {
"type": "cexostring",
"value": "autolockdoor"
},
"TemplateResRef": {
"type": "resref",
"value": "autolockdoor"
},
"TrapDetectable": {
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},
"TrapDetectDC": {
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},
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},
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},
"TrapType": {
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},
"Will": {
"type": "byte",
"value": 0
}
}

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{
"__data_type": "UTD ",
"AnimationState": {
"type": "byte",
"value": 0
},
"Appearance": {
"type": "dword",
"value": 0
},
"AutoRemoveKey": {
"type": "byte",
"value": 0
},
"CloseLockDC": {
"type": "byte",
"value": 0
},
"Comment": {
"type": "cexostring",
"value": "This is only a self closing door, it can NEVER be locked or have traps, otherwise it will be unclickable by anyone!\r\n\r\nIt's very nice for wizard's doors."
},
"Conversation": {
"type": "resref",
"value": ""
},
"CurrentHP": {
"type": "short",
"value": 6666
},
"Description": {
"id": 9077,
"type": "cexolocstring",
"value": {
"0": ""
}
},
"DisarmDC": {
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"value": 15
},
"Faction": {
"type": "dword",
"value": 1
},
"Fort": {
"type": "byte",
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},
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},
"Hardness": {
"type": "byte",
"value": 66
},
"HP": {
"type": "short",
"value": 6666
},
"Interruptable": {
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},
"KeyName": {
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},
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},
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"type": "cexostring",
"value": ""
},
"LinkedToFlags": {
"type": "byte",
"value": 0
},
"LoadScreenID": {
"type": "word",
"value": 0
},
"Lockable": {
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"value": 0
},
"Locked": {
"type": "byte",
"value": 0
},
"LocName": {
"id": 5349,
"type": "cexolocstring",
"value": {
"0": "Basic Door"
}
},
"OnClick": {
"type": "resref",
"value": ""
},
"OnClosed": {
"type": "resref",
"value": ""
},
"OnDamaged": {
"type": "resref",
"value": ""
},
"OnDeath": {
"type": "resref",
"value": "x2_door_death"
},
"OnDisarm": {
"type": "resref",
"value": ""
},
"OnFailToOpen": {
"type": "resref",
"value": ""
},
"OnHeartbeat": {
"type": "resref",
"value": ""
},
"OnLock": {
"type": "resref",
"value": ""
},
"OnMeleeAttacked": {
"type": "resref",
"value": ""
},
"OnOpen": {
"type": "resref",
"value": "close_door"
},
"OnSpellCastAt": {
"type": "resref",
"value": ""
},
"OnTrapTriggered": {
"type": "resref",
"value": ""
},
"OnUnlock": {
"type": "resref",
"value": ""
},
"OnUserDefined": {
"type": "resref",
"value": ""
},
"OpenLockDC": {
"type": "byte",
"value": 18
},
"PaletteID": {
"type": "byte",
"value": 0
},
"Plot": {
"type": "byte",
"value": 1
},
"PortraitId": {
"type": "word",
"value": 0
},
"Ref": {
"type": "byte",
"value": 0
},
"Tag": {
"type": "cexostring",
"value": "basic_door"
},
"TemplateResRef": {
"type": "resref",
"value": "basic_door"
},
"TrapDetectable": {
"type": "byte",
"value": 1
},
"TrapDetectDC": {
"type": "byte",
"value": 0
},
"TrapDisarmable": {
"type": "byte",
"value": 1
},
"TrapFlag": {
"type": "byte",
"value": 0
},
"TrapOneShot": {
"type": "byte",
"value": 1
},
"TrapType": {
"type": "byte",
"value": 0
},
"Will": {
"type": "byte",
"value": 0
}
}

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{
"__data_type": "UTD ",
"AnimationState": {
"type": "byte",
"value": 0
},
"Appearance": {
"type": "dword",
"value": 0
},
"AutoRemoveKey": {
"type": "byte",
"value": 0
},
"CloseLockDC": {
"type": "byte",
"value": 0
},
"Comment": {
"type": "cexostring",
"value": "This door simply locks itself in the night, and is open in the day, it also closes itself when opened, if unlocked it locks itself as well.\r\n\r\nNOTE: This door does NOT run on a heartbeat script, which would seroiusly cause some lagg if you had 40 of these in your module!\r\nRather it works of the OnFailToOpen and OnOpen events, to determine what to do, if it's night when someone goes to open it, it quickly closes the door and locks it to prevent opening.\r\n\r\nIf it's day, when it's already locked then it will openitself up and close iteself after 15 seconds.\r\n\r\nPretty simple, but very nicely scripted."
},
"Conversation": {
"type": "resref",
"value": ""
},
"CurrentHP": {
"type": "short",
"value": 6666
},
"Description": {
"id": 9077,
"type": "cexolocstring",
"value": {
"0": ""
}
},
"DisarmDC": {
"type": "byte",
"value": 15
},
"Faction": {
"type": "dword",
"value": 1
},
"Fort": {
"type": "byte",
"value": 66
},
"GenericType": {
"type": "byte",
"value": 1
},
"Hardness": {
"type": "byte",
"value": 66
},
"HP": {
"type": "short",
"value": 6666
},
"Interruptable": {
"type": "byte",
"value": 1
},
"KeyName": {
"type": "cexostring",
"value": "fakekeyname"
},
"KeyRequired": {
"type": "byte",
"value": 1
},
"LinkedTo": {
"type": "cexostring",
"value": ""
},
"LinkedToFlags": {
"type": "byte",
"value": 0
},
"LoadScreenID": {
"type": "word",
"value": 0
},
"Lockable": {
"type": "byte",
"value": 1
},
"Locked": {
"type": "byte",
"value": 0
},
"LocName": {
"id": 5349,
"type": "cexolocstring",
"value": {
"0": "Day / Night Door"
}
},
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"type": "resref",
"value": ""
},
"OnClosed": {
"type": "resref",
"value": ""
},
"OnDamaged": {
"type": "resref",
"value": ""
},
"OnDeath": {
"type": "resref",
"value": "x2_door_death"
},
"OnDisarm": {
"type": "resref",
"value": ""
},
"OnFailToOpen": {
"type": "resref",
"value": "day_night_check"
},
"OnHeartbeat": {
"type": "resref",
"value": ""
},
"OnLock": {
"type": "resref",
"value": ""
},
"OnMeleeAttacked": {
"type": "resref",
"value": ""
},
"OnOpen": {
"type": "resref",
"value": "door_lock_night"
},
"OnSpellCastAt": {
"type": "resref",
"value": ""
},
"OnTrapTriggered": {
"type": "resref",
"value": ""
},
"OnUnlock": {
"type": "resref",
"value": ""
},
"OnUserDefined": {
"type": "resref",
"value": ""
},
"OpenLockDC": {
"type": "byte",
"value": 18
},
"PaletteID": {
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"value": 0
},
"Plot": {
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"value": 1
},
"PortraitId": {
"type": "word",
"value": 0
},
"Ref": {
"type": "byte",
"value": 0
},
"Tag": {
"type": "cexostring",
"value": "day_night_door"
},
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"type": "resref",
"value": "day_night_door"
},
"TrapDetectable": {
"type": "byte",
"value": 1
},
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"type": "byte",
"value": 0
},
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"type": "byte",
"value": 1
},
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"type": "byte",
"value": 0
},
"TrapOneShot": {
"type": "byte",
"value": 1
},
"TrapType": {
"type": "byte",
"value": 0
},
"Will": {
"type": "byte",
"value": 0
}
}

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@@ -0,0 +1,209 @@
{
"__data_type": "UTD ",
"AnimationState": {
"type": "byte",
"value": 0
},
"Appearance": {
"type": "dword",
"value": 0
},
"AutoRemoveKey": {
"type": "byte",
"value": 0
},
"CloseLockDC": {
"type": "byte",
"value": 0
},
"Comment": {
"type": "cexostring",
"value": "Strong Door"
},
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"type": "resref",
"value": ""
},
"CurrentHP": {
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"value": 15
},
"Description": {
"id": 9078,
"type": "cexolocstring",
"value": {}
},
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"value": 15
},
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},
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},
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"value": 1
},
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"value": 5
},
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"value": 15
},
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"value": 1
},
"KeyName": {
"type": "cexostring",
"value": "qerihu34"
},
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"value": 1
},
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"value": ""
},
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"value": 0
},
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},
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},
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"value": 1
},
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"type": "cexolocstring",
"value": {}
},
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},
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"value": ""
},
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"value": ""
},
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"value": "x2_door_death"
},
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"type": "resref",
"value": ""
},
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"value": ""
},
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"value": ""
},
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"value": ""
},
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"value": ""
},
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},
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},
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"value": ""
},
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"value": ""
},
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"value": ""
},
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"value": 18
},
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"value": 8
},
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"value": 1
},
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"type": "word",
"value": 0
},
"Ref": {
"type": "byte",
"value": 0
},
"Tag": {
"type": "cexostring",
"value": "lockeddoor"
},
"TemplateResRef": {
"type": "resref",
"value": "door_normal001"
},
"TrapDetectable": {
"type": "byte",
"value": 1
},
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"type": "byte",
"value": 0
},
"TrapDisarmable": {
"type": "byte",
"value": 1
},
"TrapFlag": {
"type": "byte",
"value": 0
},
"TrapOneShot": {
"type": "byte",
"value": 1
},
"TrapType": {
"type": "byte",
"value": 0
},
"Will": {
"type": "byte",
"value": 0
}
}

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@@ -0,0 +1,210 @@
{
"__data_type": "UTD ",
"AnimationState": {
"type": "byte",
"value": 1
},
"Appearance": {
"type": "dword",
"value": 65
},
"AutoRemoveKey": {
"type": "byte",
"value": 0
},
"CloseLockDC": {
"type": "byte",
"value": 0
},
"Comment": {
"type": "cexostring",
"value": "This seems to be the entrance to a forest."
},
"Conversation": {
"type": "resref",
"value": ""
},
"CurrentHP": {
"type": "short",
"value": 80
},
"Description": {
"type": "cexolocstring",
"value": {}
},
"DisarmDC": {
"type": "byte",
"value": 15
},
"Faction": {
"type": "dword",
"value": 1
},
"Fort": {
"type": "byte",
"value": 16
},
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"type": "byte",
"value": 0
},
"Hardness": {
"type": "byte",
"value": 5
},
"HP": {
"type": "short",
"value": 80
},
"Interruptable": {
"type": "byte",
"value": 1
},
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"type": "cexostring",
"value": ""
},
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"type": "byte",
"value": 0
},
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"type": "cexostring",
"value": ""
},
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"type": "byte",
"value": 0
},
"LoadScreenID": {
"type": "word",
"value": 0
},
"Lockable": {
"type": "byte",
"value": 0
},
"Locked": {
"type": "byte",
"value": 0
},
"LocName": {
"id": 5349,
"type": "cexolocstring",
"value": {
"0": "Entrance"
}
},
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"type": "resref",
"value": ""
},
"OnClosed": {
"type": "resref",
"value": ""
},
"OnDamaged": {
"type": "resref",
"value": ""
},
"OnDeath": {
"type": "resref",
"value": "x2_door_death"
},
"OnDisarm": {
"type": "resref",
"value": ""
},
"OnFailToOpen": {
"type": "resref",
"value": ""
},
"OnHeartbeat": {
"type": "resref",
"value": ""
},
"OnLock": {
"type": "resref",
"value": ""
},
"OnMeleeAttacked": {
"type": "resref",
"value": ""
},
"OnOpen": {
"type": "resref",
"value": ""
},
"OnSpellCastAt": {
"type": "resref",
"value": ""
},
"OnTrapTriggered": {
"type": "resref",
"value": ""
},
"OnUnlock": {
"type": "resref",
"value": ""
},
"OnUserDefined": {
"type": "resref",
"value": ""
},
"OpenLockDC": {
"type": "byte",
"value": 18
},
"PaletteID": {
"type": "byte",
"value": 5
},
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"type": "byte",
"value": 1
},
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"type": "word",
"value": 0
},
"Ref": {
"type": "byte",
"value": 0
},
"Tag": {
"type": "cexostring",
"value": "thievesforestentrance"
},
"TemplateResRef": {
"type": "resref",
"value": "door_ttr_29"
},
"TrapDetectable": {
"type": "byte",
"value": 1
},
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"type": "byte",
"value": 0
},
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"type": "byte",
"value": 1
},
"TrapFlag": {
"type": "byte",
"value": 0
},
"TrapOneShot": {
"type": "byte",
"value": 1
},
"TrapType": {
"type": "byte",
"value": 0
},
"Will": {
"type": "byte",
"value": 0
}
}

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@@ -0,0 +1,213 @@
{
"__data_type": "UTD ",
"AnimationState": {
"type": "byte",
"value": 0
},
"Appearance": {
"type": "dword",
"value": 0
},
"AutoRemoveKey": {
"type": "byte",
"value": 0
},
"CloseLockDC": {
"type": "byte",
"value": 0
},
"Comment": {
"type": "cexostring",
"value": "This is only a self closing door, it can NEVER be locked or have traps, otherwise it will be unclickable by anyone!\r\n\r\nIt's very nice for wizard's doors."
},
"Conversation": {
"type": "resref",
"value": ""
},
"CurrentHP": {
"type": "short",
"value": 6666
},
"Description": {
"id": 9072,
"type": "cexolocstring",
"value": {
"0": ""
}
},
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"type": "byte",
"value": 20
},
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},
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"type": "byte",
"value": 66
},
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"type": "byte",
"value": 10
},
"Hardness": {
"type": "byte",
"value": 66
},
"HP": {
"type": "short",
"value": 6666
},
"Interruptable": {
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},
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"value": ""
},
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"value": 0
},
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"type": "cexostring",
"value": ""
},
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"type": "byte",
"value": 0
},
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},
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"value": 0
},
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"type": "byte",
"value": 0
},
"LocName": {
"id": 5349,
"type": "cexolocstring",
"value": {
"0": "Force Field"
}
},
"OnClick": {
"type": "resref",
"value": ""
},
"OnClosed": {
"type": "resref",
"value": ""
},
"OnDamaged": {
"type": "resref",
"value": ""
},
"OnDeath": {
"type": "resref",
"value": "x2_door_death"
},
"OnDisarm": {
"type": "resref",
"value": ""
},
"OnFailToOpen": {
"type": "resref",
"value": ""
},
"OnHeartbeat": {
"type": "resref",
"value": ""
},
"OnLock": {
"type": "resref",
"value": ""
},
"OnMeleeAttacked": {
"type": "resref",
"value": ""
},
"OnOpen": {
"type": "resref",
"value": "close_door"
},
"OnSpellCastAt": {
"type": "resref",
"value": ""
},
"OnTrapTriggered": {
"type": "resref",
"value": ""
},
"OnUnlock": {
"type": "resref",
"value": ""
},
"OnUserDefined": {
"type": "resref",
"value": ""
},
"OpenLockDC": {
"type": "byte",
"value": 25
},
"PaletteID": {
"type": "byte",
"value": 0
},
"Plot": {
"type": "byte",
"value": 1
},
"PortraitId": {
"type": "word",
"value": 0
},
"Ref": {
"type": "byte",
"value": 0
},
"Tag": {
"type": "cexostring",
"value": "forcefield_door"
},
"TemplateResRef": {
"type": "resref",
"value": "forcefield_door"
},
"TrapDetectable": {
"type": "byte",
"value": 1
},
"TrapDetectDC": {
"type": "byte",
"value": 0
},
"TrapDisarmable": {
"type": "byte",
"value": 1
},
"TrapFlag": {
"type": "byte",
"value": 0
},
"TrapOneShot": {
"type": "byte",
"value": 1
},
"TrapType": {
"type": "byte",
"value": 2
},
"Will": {
"type": "byte",
"value": 0
}
}

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@@ -0,0 +1,213 @@
{
"__data_type": "UTD ",
"AnimationState": {
"type": "byte",
"value": 0
},
"Appearance": {
"type": "dword",
"value": 0
},
"AutoRemoveKey": {
"type": "byte",
"value": 0
},
"CloseLockDC": {
"type": "byte",
"value": 40
},
"Comment": {
"type": "cexostring",
"value": "This door is locked with a fake key name, therefore it's unopennable by anyone but a DM, however the door has the script \"quick_lock\" attached to it's OnOpen event, so it will quickly close and lock after 3 seconds, DMs will figure this out rather fast, and learn to get in quicker!\r\n\r\nThe door also tells the PC that it's barred from the other side, so they will get the hint, that it's unoppenable.\r\n\r\nYou might want to change the door name, to whatever is befitting, I just choose Barred Door becase I like to know what the door does.."
},
"Conversation": {
"type": "resref",
"value": ""
},
"CurrentHP": {
"type": "short",
"value": 60
},
"Description": {
"id": 9072,
"type": "cexolocstring",
"value": {
"0": ""
}
},
"DisarmDC": {
"type": "byte",
"value": 20
},
"Faction": {
"type": "dword",
"value": 1
},
"Fort": {
"type": "byte",
"value": 25
},
"GenericType": {
"type": "byte",
"value": 8
},
"Hardness": {
"type": "byte",
"value": 10
},
"HP": {
"type": "short",
"value": 60
},
"Interruptable": {
"type": "byte",
"value": 1
},
"KeyName": {
"type": "cexostring",
"value": "aFakeKeyName"
},
"KeyRequired": {
"type": "byte",
"value": 1
},
"LinkedTo": {
"type": "cexostring",
"value": ""
},
"LinkedToFlags": {
"type": "byte",
"value": 0
},
"LoadScreenID": {
"type": "word",
"value": 0
},
"Lockable": {
"type": "byte",
"value": 1
},
"Locked": {
"type": "byte",
"value": 1
},
"LocName": {
"id": 5349,
"type": "cexolocstring",
"value": {
"0": "Barred Door"
}
},
"OnClick": {
"type": "resref",
"value": ""
},
"OnClosed": {
"type": "resref",
"value": ""
},
"OnDamaged": {
"type": "resref",
"value": ""
},
"OnDeath": {
"type": "resref",
"value": "x2_door_death"
},
"OnDisarm": {
"type": "resref",
"value": ""
},
"OnFailToOpen": {
"type": "resref",
"value": "barred_message"
},
"OnHeartbeat": {
"type": "resref",
"value": ""
},
"OnLock": {
"type": "resref",
"value": ""
},
"OnMeleeAttacked": {
"type": "resref",
"value": ""
},
"OnOpen": {
"type": "resref",
"value": "quick_lock"
},
"OnSpellCastAt": {
"type": "resref",
"value": ""
},
"OnTrapTriggered": {
"type": "resref",
"value": ""
},
"OnUnlock": {
"type": "resref",
"value": ""
},
"OnUserDefined": {
"type": "resref",
"value": ""
},
"OpenLockDC": {
"type": "byte",
"value": 40
},
"PaletteID": {
"type": "byte",
"value": 0
},
"Plot": {
"type": "byte",
"value": 1
},
"PortraitId": {
"type": "word",
"value": 0
},
"Ref": {
"type": "byte",
"value": 0
},
"Tag": {
"type": "cexostring",
"value": "keep_out_door"
},
"TemplateResRef": {
"type": "resref",
"value": "keep_out_door"
},
"TrapDetectable": {
"type": "byte",
"value": 1
},
"TrapDetectDC": {
"type": "byte",
"value": 0
},
"TrapDisarmable": {
"type": "byte",
"value": 1
},
"TrapFlag": {
"type": "byte",
"value": 0
},
"TrapOneShot": {
"type": "byte",
"value": 1
},
"TrapType": {
"type": "byte",
"value": 2
},
"Will": {
"type": "byte",
"value": 0
}
}

View File

@@ -0,0 +1,213 @@
{
"__data_type": "UTD ",
"AnimationState": {
"type": "byte",
"value": 0
},
"Appearance": {
"type": "dword",
"value": 0
},
"AutoRemoveKey": {
"type": "byte",
"value": 0
},
"CloseLockDC": {
"type": "byte",
"value": 0
},
"Comment": {
"type": "cexostring",
"value": "This door remains locked and unopenable, but when the PC goes to try to open it, the script determines if they are allowed to open the door, note however, the door does not actually open, but they are teleported to the waypoint which is in the \"teleport_door\" template script. You must paint a new waypoint and give it that tagname that you set in that script.\r\n\r\nIn that script you can set ALL Kinds of restrictions on the door very fast and easially, the only thing you need to remember is the door on the other side needs to jump them to a way point, it can open and close like normal, but the door must use a way point as a destination.\r\n\r\nIMPORTANT: The script is a template on the door, so, you must save it under a new name BEFORE you edit in any way!\r\n\r\nThis template door is very useful for keeping certain PCs out of areas, or teleporting the whole PC's party to a destination instead of just a PC, and the script always teleports all associates of the PC as well, so you won't have associates hanging around outside of the door! :)"
},
"Conversation": {
"type": "resref",
"value": ""
},
"CurrentHP": {
"type": "short",
"value": 6666
},
"Description": {
"id": 9077,
"type": "cexolocstring",
"value": {
"0": ""
}
},
"DisarmDC": {
"type": "byte",
"value": 15
},
"Faction": {
"type": "dword",
"value": 1
},
"Fort": {
"type": "byte",
"value": 66
},
"GenericType": {
"type": "byte",
"value": 5
},
"Hardness": {
"type": "byte",
"value": 66
},
"HP": {
"type": "short",
"value": 6666
},
"Interruptable": {
"type": "byte",
"value": 1
},
"KeyName": {
"type": "cexostring",
"value": "FakeKey"
},
"KeyRequired": {
"type": "byte",
"value": 1
},
"LinkedTo": {
"type": "cexostring",
"value": ""
},
"LinkedToFlags": {
"type": "byte",
"value": 0
},
"LoadScreenID": {
"type": "word",
"value": 0
},
"Lockable": {
"type": "byte",
"value": 0
},
"Locked": {
"type": "byte",
"value": 1
},
"LocName": {
"id": 5349,
"type": "cexolocstring",
"value": {
"0": "Restricted Door"
}
},
"OnClick": {
"type": "resref",
"value": ""
},
"OnClosed": {
"type": "resref",
"value": ""
},
"OnDamaged": {
"type": "resref",
"value": ""
},
"OnDeath": {
"type": "resref",
"value": "x2_door_death"
},
"OnDisarm": {
"type": "resref",
"value": ""
},
"OnFailToOpen": {
"type": "resref",
"value": "restrict_door"
},
"OnHeartbeat": {
"type": "resref",
"value": ""
},
"OnLock": {
"type": "resref",
"value": ""
},
"OnMeleeAttacked": {
"type": "resref",
"value": ""
},
"OnOpen": {
"type": "resref",
"value": "quick_lock"
},
"OnSpellCastAt": {
"type": "resref",
"value": ""
},
"OnTrapTriggered": {
"type": "resref",
"value": ""
},
"OnUnlock": {
"type": "resref",
"value": ""
},
"OnUserDefined": {
"type": "resref",
"value": ""
},
"OpenLockDC": {
"type": "byte",
"value": 18
},
"PaletteID": {
"type": "byte",
"value": 0
},
"Plot": {
"type": "byte",
"value": 1
},
"PortraitId": {
"type": "word",
"value": 0
},
"Ref": {
"type": "byte",
"value": 0
},
"Tag": {
"type": "cexostring",
"value": "restricted_door"
},
"TemplateResRef": {
"type": "resref",
"value": "restricted_door"
},
"TrapDetectable": {
"type": "byte",
"value": 1
},
"TrapDetectDC": {
"type": "byte",
"value": 0
},
"TrapDisarmable": {
"type": "byte",
"value": 1
},
"TrapFlag": {
"type": "byte",
"value": 0
},
"TrapOneShot": {
"type": "byte",
"value": 1
},
"TrapType": {
"type": "byte",
"value": 0
},
"Will": {
"type": "byte",
"value": 0
}
}

View File

@@ -0,0 +1,212 @@
{
"__data_type": "UTD ",
"AnimationState": {
"type": "byte",
"value": 0
},
"Appearance": {
"type": "dword",
"value": 0
},
"AutoRemoveKey": {
"type": "byte",
"value": 0
},
"CloseLockDC": {
"type": "byte",
"value": 0
},
"Comment": {
"type": "cexostring",
"value": "This is a locked and trapped door (DC 42), however, once the trap is disarmed, it will rearm itself after 3 minutes with a DC of 46 - 65 DC! (Random) Making it harder to use next time. ;...; Hehe!\r\n\r\nThe lock itself is reset after 3 minutes as well, the door just automatically closes, the other events handle the locking and trap setting.\r\n\r\nOpen up the \"rearm_trap\" if you wish to adjust the DC, maybe even adjust the XP awarded for disarming the trap, which I set to 30 XP.\r\n\r\nOpen up the \"reward_unlocker\" script to adjust the XP award, which was set to 30 XP.\r\n\r\nNOTE: The traps are not persistent if they are recovered!"
},
"Conversation": {
"type": "resref",
"value": ""
},
"CurrentHP": {
"type": "short",
"value": 6666
},
"Description": {
"type": "cexolocstring",
"value": {
"0": ""
}
},
"DisarmDC": {
"type": "byte",
"value": 42
},
"Faction": {
"type": "dword",
"value": 1
},
"Fort": {
"type": "byte",
"value": 66
},
"GenericType": {
"type": "byte",
"value": 6
},
"Hardness": {
"type": "byte",
"value": 66
},
"HP": {
"type": "short",
"value": 6666
},
"Interruptable": {
"type": "byte",
"value": 1
},
"KeyName": {
"type": "cexostring",
"value": ""
},
"KeyRequired": {
"type": "byte",
"value": 0
},
"LinkedTo": {
"type": "cexostring",
"value": ""
},
"LinkedToFlags": {
"type": "byte",
"value": 0
},
"LoadScreenID": {
"type": "word",
"value": 0
},
"Lockable": {
"type": "byte",
"value": 0
},
"Locked": {
"type": "byte",
"value": 1
},
"LocName": {
"id": 5349,
"type": "cexolocstring",
"value": {
"0": "Easy - Evil Door"
}
},
"OnClick": {
"type": "resref",
"value": ""
},
"OnClosed": {
"type": "resref",
"value": ""
},
"OnDamaged": {
"type": "resref",
"value": ""
},
"OnDeath": {
"type": "resref",
"value": ""
},
"OnDisarm": {
"type": "resref",
"value": "rearm_trap"
},
"OnFailToOpen": {
"type": "resref",
"value": ""
},
"OnHeartbeat": {
"type": "resref",
"value": ""
},
"OnLock": {
"type": "resref",
"value": ""
},
"OnMeleeAttacked": {
"type": "resref",
"value": ""
},
"OnOpen": {
"type": "resref",
"value": "close_door"
},
"OnSpellCastAt": {
"type": "resref",
"value": ""
},
"OnTrapTriggered": {
"type": "resref",
"value": ""
},
"OnUnlock": {
"type": "resref",
"value": "reward_unlocker"
},
"OnUserDefined": {
"type": "resref",
"value": ""
},
"OpenLockDC": {
"type": "byte",
"value": 42
},
"PaletteID": {
"type": "byte",
"value": 1
},
"Plot": {
"type": "byte",
"value": 1
},
"PortraitId": {
"type": "word",
"value": 0
},
"Ref": {
"type": "byte",
"value": 0
},
"Tag": {
"type": "cexostring",
"value": "rogue_door_easy"
},
"TemplateResRef": {
"type": "resref",
"value": "rogue_door_easy"
},
"TrapDetectable": {
"type": "byte",
"value": 1
},
"TrapDetectDC": {
"type": "byte",
"value": 42
},
"TrapDisarmable": {
"type": "byte",
"value": 1
},
"TrapFlag": {
"type": "byte",
"value": 1
},
"TrapOneShot": {
"type": "byte",
"value": 0
},
"TrapType": {
"type": "byte",
"value": 35
},
"Will": {
"type": "byte",
"value": 0
}
}

View File

@@ -0,0 +1,212 @@
{
"__data_type": "UTD ",
"AnimationState": {
"type": "byte",
"value": 0
},
"Appearance": {
"type": "dword",
"value": 0
},
"AutoRemoveKey": {
"type": "byte",
"value": 0
},
"CloseLockDC": {
"type": "byte",
"value": 0
},
"Comment": {
"type": "cexostring",
"value": "This is a locked and trapped door (DC 82), however, once the trap is disarmed, it will rearm itself after 3 minutes with a DC of 86 - 105 DC! (Random) Making it harder to use next time. ;...; Hehe!\r\n\r\nThe lock itself is reset after 3 minutes as well, the door just automatically closes, the other events handle the locking and trap setting.\r\n\r\nOpen up the \"rearm_trap3\" if you wish to adjust the DC, maybe even adjust the XP awarded for disarming the trap, which I set to 30 XP.\r\n\r\nOpen up the \"reward_unlocker\" script to adjust the XP award, which was set to 30 XP.\r\n\r\nNOTE: The traps are not persistent if they are recovered!"
},
"Conversation": {
"type": "resref",
"value": ""
},
"CurrentHP": {
"type": "short",
"value": 6666
},
"Description": {
"type": "cexolocstring",
"value": {
"0": ""
}
},
"DisarmDC": {
"type": "byte",
"value": 82
},
"Faction": {
"type": "dword",
"value": 1
},
"Fort": {
"type": "byte",
"value": 66
},
"GenericType": {
"type": "byte",
"value": 6
},
"Hardness": {
"type": "byte",
"value": 66
},
"HP": {
"type": "short",
"value": 6666
},
"Interruptable": {
"type": "byte",
"value": 1
},
"KeyName": {
"type": "cexostring",
"value": ""
},
"KeyRequired": {
"type": "byte",
"value": 0
},
"LinkedTo": {
"type": "cexostring",
"value": ""
},
"LinkedToFlags": {
"type": "byte",
"value": 0
},
"LoadScreenID": {
"type": "word",
"value": 0
},
"Lockable": {
"type": "byte",
"value": 0
},
"Locked": {
"type": "byte",
"value": 1
},
"LocName": {
"id": 5349,
"type": "cexolocstring",
"value": {
"0": "Hard - Evil Door"
}
},
"OnClick": {
"type": "resref",
"value": ""
},
"OnClosed": {
"type": "resref",
"value": ""
},
"OnDamaged": {
"type": "resref",
"value": ""
},
"OnDeath": {
"type": "resref",
"value": ""
},
"OnDisarm": {
"type": "resref",
"value": "rearm_trap3"
},
"OnFailToOpen": {
"type": "resref",
"value": ""
},
"OnHeartbeat": {
"type": "resref",
"value": ""
},
"OnLock": {
"type": "resref",
"value": ""
},
"OnMeleeAttacked": {
"type": "resref",
"value": ""
},
"OnOpen": {
"type": "resref",
"value": "close_door"
},
"OnSpellCastAt": {
"type": "resref",
"value": ""
},
"OnTrapTriggered": {
"type": "resref",
"value": ""
},
"OnUnlock": {
"type": "resref",
"value": "reward_unlocker"
},
"OnUserDefined": {
"type": "resref",
"value": ""
},
"OpenLockDC": {
"type": "byte",
"value": 82
},
"PaletteID": {
"type": "byte",
"value": 1
},
"Plot": {
"type": "byte",
"value": 1
},
"PortraitId": {
"type": "word",
"value": 0
},
"Ref": {
"type": "byte",
"value": 0
},
"Tag": {
"type": "cexostring",
"value": "rogue_door_hard"
},
"TemplateResRef": {
"type": "resref",
"value": "rogue_door_hard"
},
"TrapDetectable": {
"type": "byte",
"value": 1
},
"TrapDetectDC": {
"type": "byte",
"value": 82
},
"TrapDisarmable": {
"type": "byte",
"value": 1
},
"TrapFlag": {
"type": "byte",
"value": 1
},
"TrapOneShot": {
"type": "byte",
"value": 0
},
"TrapType": {
"type": "byte",
"value": 46
},
"Will": {
"type": "byte",
"value": 0
}
}

View File

@@ -0,0 +1,210 @@
{
"__data_type": "UTD ",
"AnimationState": {
"type": "byte",
"value": 0
},
"Appearance": {
"type": "dword",
"value": 0
},
"AutoRemoveKey": {
"type": "byte",
"value": 0
},
"CloseLockDC": {
"type": "byte",
"value": 0
},
"Comment": {
"type": "cexostring",
"value": "This is a locked and trapped door (DC 62), however, once the trap is disarmed, it will rearm itself after 3 minutes with a DC of 66 - 85 DC! (Random) Making it harder to use next time. ;...; Hehe!\r\n\r\nThe lock itself is reset after 3 minutes as well, the door just automatically closes, the other events handle the locking and trap setting.\r\n\r\nOpen up the \"rearm_trap2\" if you wish to adjust the DC, maybe even adjust the XP awarded for disarming the trap, which I set to 30 XP.\r\n\r\nOpen up the \"reward_unlocker\" script to adjust the XP award, which was set to 30 XP.\r\n\r\nNOTE: The traps are not persistent if they are recovered!"
},
"Conversation": {
"type": "resref",
"value": ""
},
"CurrentHP": {
"type": "short",
"value": 6666
},
"Description": {
"type": "cexolocstring",
"value": {}
},
"DisarmDC": {
"type": "byte",
"value": 62
},
"Faction": {
"type": "dword",
"value": 1
},
"Fort": {
"type": "byte",
"value": 66
},
"GenericType": {
"type": "byte",
"value": 6
},
"Hardness": {
"type": "byte",
"value": 66
},
"HP": {
"type": "short",
"value": 6666
},
"Interruptable": {
"type": "byte",
"value": 1
},
"KeyName": {
"type": "cexostring",
"value": ""
},
"KeyRequired": {
"type": "byte",
"value": 0
},
"LinkedTo": {
"type": "cexostring",
"value": ""
},
"LinkedToFlags": {
"type": "byte",
"value": 0
},
"LoadScreenID": {
"type": "word",
"value": 0
},
"Lockable": {
"type": "byte",
"value": 0
},
"Locked": {
"type": "byte",
"value": 1
},
"LocName": {
"id": 5349,
"type": "cexolocstring",
"value": {
"0": "Medium - Evil Door"
}
},
"OnClick": {
"type": "resref",
"value": ""
},
"OnClosed": {
"type": "resref",
"value": ""
},
"OnDamaged": {
"type": "resref",
"value": ""
},
"OnDeath": {
"type": "resref",
"value": ""
},
"OnDisarm": {
"type": "resref",
"value": "rearm_trap2"
},
"OnFailToOpen": {
"type": "resref",
"value": ""
},
"OnHeartbeat": {
"type": "resref",
"value": ""
},
"OnLock": {
"type": "resref",
"value": ""
},
"OnMeleeAttacked": {
"type": "resref",
"value": ""
},
"OnOpen": {
"type": "resref",
"value": "close_door"
},
"OnSpellCastAt": {
"type": "resref",
"value": ""
},
"OnTrapTriggered": {
"type": "resref",
"value": ""
},
"OnUnlock": {
"type": "resref",
"value": "reward_unlocker"
},
"OnUserDefined": {
"type": "resref",
"value": ""
},
"OpenLockDC": {
"type": "byte",
"value": 62
},
"PaletteID": {
"type": "byte",
"value": 1
},
"Plot": {
"type": "byte",
"value": 1
},
"PortraitId": {
"type": "word",
"value": 0
},
"Ref": {
"type": "byte",
"value": 0
},
"Tag": {
"type": "cexostring",
"value": "rogue_door_med"
},
"TemplateResRef": {
"type": "resref",
"value": "rogue_door_med"
},
"TrapDetectable": {
"type": "byte",
"value": 1
},
"TrapDetectDC": {
"type": "byte",
"value": 62
},
"TrapDisarmable": {
"type": "byte",
"value": 1
},
"TrapFlag": {
"type": "byte",
"value": 1
},
"TrapOneShot": {
"type": "byte",
"value": 0
},
"TrapType": {
"type": "byte",
"value": 46
},
"Will": {
"type": "byte",
"value": 0
}
}

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@@ -0,0 +1,212 @@
{
"__data_type": "UTD ",
"AnimationState": {
"type": "byte",
"value": 0
},
"Appearance": {
"type": "dword",
"value": 0
},
"AutoRemoveKey": {
"type": "byte",
"value": 0
},
"CloseLockDC": {
"type": "byte",
"value": 0
},
"Comment": {
"type": "cexostring",
"value": "This is a locked and trapped door (DC 28).\r\n\r\nThe lock and trap are rest after 3 minutes.\r\n\r\nOpen up the \"rearm_trap1\" if you wish to adjust the DC, maybe even adjust the XP awarded for disarming the trap, which I set to 30 XP.\r\n\r\nOpen up the \"reward_unlocker\" script to adjust the XP award, which was set to 30 XP."
},
"Conversation": {
"type": "resref",
"value": ""
},
"CurrentHP": {
"type": "short",
"value": 6666
},
"Description": {
"type": "cexolocstring",
"value": {
"0": ""
}
},
"DisarmDC": {
"type": "byte",
"value": 28
},
"Faction": {
"type": "dword",
"value": 1
},
"Fort": {
"type": "byte",
"value": 66
},
"GenericType": {
"type": "byte",
"value": 6
},
"Hardness": {
"type": "byte",
"value": 66
},
"HP": {
"type": "short",
"value": 6666
},
"Interruptable": {
"type": "byte",
"value": 1
},
"KeyName": {
"type": "cexostring",
"value": ""
},
"KeyRequired": {
"type": "byte",
"value": 0
},
"LinkedTo": {
"type": "cexostring",
"value": ""
},
"LinkedToFlags": {
"type": "byte",
"value": 0
},
"LoadScreenID": {
"type": "word",
"value": 0
},
"Lockable": {
"type": "byte",
"value": 0
},
"Locked": {
"type": "byte",
"value": 1
},
"LocName": {
"id": 5349,
"type": "cexolocstring",
"value": {
"0": "Very Easy - Evil Door"
}
},
"OnClick": {
"type": "resref",
"value": ""
},
"OnClosed": {
"type": "resref",
"value": ""
},
"OnDamaged": {
"type": "resref",
"value": ""
},
"OnDeath": {
"type": "resref",
"value": ""
},
"OnDisarm": {
"type": "resref",
"value": "rearm_trap1"
},
"OnFailToOpen": {
"type": "resref",
"value": ""
},
"OnHeartbeat": {
"type": "resref",
"value": ""
},
"OnLock": {
"type": "resref",
"value": ""
},
"OnMeleeAttacked": {
"type": "resref",
"value": ""
},
"OnOpen": {
"type": "resref",
"value": "close_door"
},
"OnSpellCastAt": {
"type": "resref",
"value": ""
},
"OnTrapTriggered": {
"type": "resref",
"value": ""
},
"OnUnlock": {
"type": "resref",
"value": "reward_unlocker"
},
"OnUserDefined": {
"type": "resref",
"value": ""
},
"OpenLockDC": {
"type": "byte",
"value": 28
},
"PaletteID": {
"type": "byte",
"value": 1
},
"Plot": {
"type": "byte",
"value": 1
},
"PortraitId": {
"type": "word",
"value": 0
},
"Ref": {
"type": "byte",
"value": 0
},
"Tag": {
"type": "cexostring",
"value": "rogue_door_veasy"
},
"TemplateResRef": {
"type": "resref",
"value": "rogue_door_veasy"
},
"TrapDetectable": {
"type": "byte",
"value": 1
},
"TrapDetectDC": {
"type": "byte",
"value": 28
},
"TrapDisarmable": {
"type": "byte",
"value": 1
},
"TrapFlag": {
"type": "byte",
"value": 1
},
"TrapOneShot": {
"type": "byte",
"value": 0
},
"TrapType": {
"type": "byte",
"value": 22
},
"Will": {
"type": "byte",
"value": 0
}
}

View File

@@ -0,0 +1,211 @@
{
"__data_type": "UTD ",
"AnimationState": {
"type": "byte",
"value": 0
},
"Appearance": {
"type": "dword",
"value": 0
},
"AutoRemoveKey": {
"type": "byte",
"value": 0
},
"CloseLockDC": {
"type": "byte",
"value": 40
},
"Comment": {
"type": "cexostring",
"value": "This door has a 40 DC, you can however change that DC or give it a key, or give it an erroneous key, which is a key that has a fake name, becuase the key doesn't exist! You give a door an erroneously named key when you don't want it opened by anyone.\r\n\r\nThis door automatically locks itself after 12 seconds."
},
"Conversation": {
"type": "resref",
"value": ""
},
"CurrentHP": {
"type": "short",
"value": 60
},
"Description": {
"id": 9072,
"type": "cexolocstring",
"value": {}
},
"DisarmDC": {
"type": "byte",
"value": 20
},
"Faction": {
"type": "dword",
"value": 1
},
"Fort": {
"type": "byte",
"value": 25
},
"GenericType": {
"type": "byte",
"value": 2
},
"Hardness": {
"type": "byte",
"value": 10
},
"HP": {
"type": "short",
"value": 60
},
"Interruptable": {
"type": "byte",
"value": 1
},
"KeyName": {
"type": "cexostring",
"value": ""
},
"KeyRequired": {
"type": "byte",
"value": 0
},
"LinkedTo": {
"type": "cexostring",
"value": ""
},
"LinkedToFlags": {
"type": "byte",
"value": 0
},
"LoadScreenID": {
"type": "word",
"value": 0
},
"Lockable": {
"type": "byte",
"value": 1
},
"Locked": {
"type": "byte",
"value": 1
},
"LocName": {
"id": 5349,
"type": "cexolocstring",
"value": {
"0": "Locked Iron Portcullis"
}
},
"OnClick": {
"type": "resref",
"value": ""
},
"OnClosed": {
"type": "resref",
"value": ""
},
"OnDamaged": {
"type": "resref",
"value": ""
},
"OnDeath": {
"type": "resref",
"value": "x2_door_death"
},
"OnDisarm": {
"type": "resref",
"value": ""
},
"OnFailToOpen": {
"type": "resref",
"value": ""
},
"OnHeartbeat": {
"type": "resref",
"value": ""
},
"OnLock": {
"type": "resref",
"value": ""
},
"OnMeleeAttacked": {
"type": "resref",
"value": ""
},
"OnOpen": {
"type": "resref",
"value": "close_n_lock"
},
"OnSpellCastAt": {
"type": "resref",
"value": ""
},
"OnTrapTriggered": {
"type": "resref",
"value": ""
},
"OnUnlock": {
"type": "resref",
"value": ""
},
"OnUserDefined": {
"type": "resref",
"value": ""
},
"OpenLockDC": {
"type": "byte",
"value": 40
},
"PaletteID": {
"type": "byte",
"value": 0
},
"Plot": {
"type": "byte",
"value": 1
},
"PortraitId": {
"type": "word",
"value": 0
},
"Ref": {
"type": "byte",
"value": 0
},
"Tag": {
"type": "cexostring",
"value": "self_locking_bars"
},
"TemplateResRef": {
"type": "resref",
"value": "self_lockng_bars"
},
"TrapDetectable": {
"type": "byte",
"value": 1
},
"TrapDetectDC": {
"type": "byte",
"value": 0
},
"TrapDisarmable": {
"type": "byte",
"value": 1
},
"TrapFlag": {
"type": "byte",
"value": 0
},
"TrapOneShot": {
"type": "byte",
"value": 1
},
"TrapType": {
"type": "byte",
"value": 2
},
"Will": {
"type": "byte",
"value": 0
}
}

View File

@@ -0,0 +1,213 @@
{
"__data_type": "UTD ",
"AnimationState": {
"type": "byte",
"value": 0
},
"Appearance": {
"type": "dword",
"value": 0
},
"AutoRemoveKey": {
"type": "byte",
"value": 0
},
"CloseLockDC": {
"type": "byte",
"value": 0
},
"Comment": {
"type": "cexostring",
"value": "This door simply teleports the person clicking on it to the waypoint which is tagnamed the same tagname as the waypoint's tagname in the \"tdoor_teleport\" script which is in the OnFailToOpen Event of THIS door.\r\n\r\nSimply open that script up to set the tagname of the destination and determine if you wish to teleport the whole party or not, you can also choose to leave the Associates of the PC outside of the door by turning off the teleport associates option in the script.\r\n\r\nI designed this door because I wanted a door which could telepor the whole party or just the PC themself, though the restrected door does the same thing, THIS door however uses less Resources to do it, because there is a lot less code in the script used by this door."
},
"Conversation": {
"type": "resref",
"value": ""
},
"CurrentHP": {
"type": "short",
"value": 6666
},
"Description": {
"id": 9077,
"type": "cexolocstring",
"value": {
"0": ""
}
},
"DisarmDC": {
"type": "byte",
"value": 15
},
"Faction": {
"type": "dword",
"value": 1
},
"Fort": {
"type": "byte",
"value": 66
},
"GenericType": {
"type": "byte",
"value": 8
},
"Hardness": {
"type": "byte",
"value": 66
},
"HP": {
"type": "short",
"value": 6666
},
"Interruptable": {
"type": "byte",
"value": 1
},
"KeyName": {
"type": "cexostring",
"value": "FakeKey"
},
"KeyRequired": {
"type": "byte",
"value": 1
},
"LinkedTo": {
"type": "cexostring",
"value": ""
},
"LinkedToFlags": {
"type": "byte",
"value": 0
},
"LoadScreenID": {
"type": "word",
"value": 0
},
"Lockable": {
"type": "byte",
"value": 0
},
"Locked": {
"type": "byte",
"value": 1
},
"LocName": {
"id": 5349,
"type": "cexolocstring",
"value": {
"0": "Teleporting Door"
}
},
"OnClick": {
"type": "resref",
"value": ""
},
"OnClosed": {
"type": "resref",
"value": ""
},
"OnDamaged": {
"type": "resref",
"value": ""
},
"OnDeath": {
"type": "resref",
"value": "x2_door_death"
},
"OnDisarm": {
"type": "resref",
"value": ""
},
"OnFailToOpen": {
"type": "resref",
"value": "door_teleport"
},
"OnHeartbeat": {
"type": "resref",
"value": ""
},
"OnLock": {
"type": "resref",
"value": ""
},
"OnMeleeAttacked": {
"type": "resref",
"value": ""
},
"OnOpen": {
"type": "resref",
"value": "quick_lock"
},
"OnSpellCastAt": {
"type": "resref",
"value": ""
},
"OnTrapTriggered": {
"type": "resref",
"value": ""
},
"OnUnlock": {
"type": "resref",
"value": ""
},
"OnUserDefined": {
"type": "resref",
"value": ""
},
"OpenLockDC": {
"type": "byte",
"value": 18
},
"PaletteID": {
"type": "byte",
"value": 0
},
"Plot": {
"type": "byte",
"value": 1
},
"PortraitId": {
"type": "word",
"value": 0
},
"Ref": {
"type": "byte",
"value": 0
},
"Tag": {
"type": "cexostring",
"value": "teleporting_door"
},
"TemplateResRef": {
"type": "resref",
"value": "teleporting_door"
},
"TrapDetectable": {
"type": "byte",
"value": 1
},
"TrapDetectDC": {
"type": "byte",
"value": 0
},
"TrapDisarmable": {
"type": "byte",
"value": 1
},
"TrapFlag": {
"type": "byte",
"value": 0
},
"TrapOneShot": {
"type": "byte",
"value": 1
},
"TrapType": {
"type": "byte",
"value": 0
},
"Will": {
"type": "byte",
"value": 0
}
}