Changed folder name.

Changed folder name.
This commit is contained in:
Jaysyn904
2022-10-07 21:08:37 -04:00
parent 1c33c2843e
commit 8d97886c3f
7060 changed files with 0 additions and 0 deletions

View File

@@ -0,0 +1,16 @@
#include "afx_sfunc"
void main()
{
object oEntering = GetEnteringObject();
object oArea = GetArea(OBJECT_SELF);
// place here the % chance of rest being interruped excample here 33% chance of rest being interuped
SetLocalInt(oArea, "nMonChance",75);
// place here the blueprint refrenfrence tag of the creature you wish to attack them
// or place the word CUSTOM which will send a 201 event to the area starting your won script
// here it is a goblin
SetLocalString(oArea, "sMonster","cavetroll");
if(GetIsPC(oEntering) == TRUE) {
afx_apply_effects(oEntering,OBJECT_SELF);
}
}