Changed folder name.
Changed folder name.
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17
_module/nss/rangersecret.nss
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17
_module/nss/rangersecret.nss
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void main()
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{
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object ranger = GetEnteringObject();
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int a =GetLevelByClass(CLASS_TYPE_RANGER, ranger);
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if (a <= 19){
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SendMessageToPC(ranger, "You notice a crude carving of a broken arrow in the floor.");
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}
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if (a >= 20 && GetItemPossessedBy(ranger, "BrokenArrow") != OBJECT_INVALID)
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{
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DestroyObject(GetItemPossessedBy(ranger, "BrokenArrow"));
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location crumble = GetLocation(GetWaypointByTag("ranger1"));
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FloatingTextStringOnCreature("You notice a crude carving of a broken arrow in the floor. As you begin to investigate, the floor crumbles beneath you!", ranger, FALSE);
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DelayCommand(2.0, AssignCommand(ranger, JumpToLocation(crumble)));
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}
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}
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