Changed folder name.
Changed folder name.
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48
_module/nss/fky_chat_ventril.nss
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48
_module/nss/fky_chat_ventril.nss
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//::////////////////////////////////////////////////////////////////////////:://
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//:: SIMTools V3.0 Speech Integration & Management Tools Version 3.0 :://
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//:: Created By: FunkySwerve :://
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//:: Created On: April 4 2006 :://
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//:: Last Updated: March 27 2007 :://
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//:: With Thanks To: :://
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//:: Dumbo - for his amazing plugin :://
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//:: Virusman - for Linux versions, and for the reset plugin, and for :://
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//:: his excellent events plugin, without which this update would not :://
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//:: be possible :://
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//:: Dazzle - for his script samples :://
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//:: Butch - for the emote wand scripts :://
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//:: The DMFI project - for the languages conversions and many of the emotes:://
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//:: Lanessar and the players of the Myth Drannor PW - for the new languages:://
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//:: The players and DMs of Higher Ground for their input and playtesting :://
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//::////////////////////////////////////////////////////////////////////////:://
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#include "x2_inc_switches"
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#include "fky_chat_inc"
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void main()
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{
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int nEvent = GetUserDefinedItemEventNumber();
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object oPC, oItem, oTarget;
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int nResult = X2_EXECUTE_SCRIPT_END;
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switch (nEvent)
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{
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case X2_ITEM_EVENT_ACTIVATE:
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oPC = GetItemActivator();
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oItem = GetItemActivated();
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oTarget = GetItemActivatedTarget();
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if (VerifyDMKey(oPC) || VerifyAdminKey(oPC))
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{
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if (GetIsObjectValid(oTarget))
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{
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if (!VerifyDMKey(oTarget) && !VerifyAdminKey(oTarget))
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{
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SetLocalObject(oPC, "FKY_CHT_VENTRILO", oTarget);
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FloatingTextStringOnCreature(COLOR_GREEN+VENTRILO+COLOR_END, oPC, FALSE);
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}
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else FloatingTextStringOnCreature(COLOR_RED+NO_DM_TARGET+COLOR_END, oPC, FALSE);
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}
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else FloatingTextStringOnCreature(COLOR_RED+TARGET_OBJECT+COLOR_END, oPC, FALSE);
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}
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else FloatingTextStringOnCreature(COLOR_RED+DM_ONLY+COLOR_END, oPC, FALSE);
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break;
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}
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SetExecutedScriptReturnValue(nResult);
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}
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