Changed folder name.
Changed folder name.
This commit is contained in:
86
_module/nss/ac_elixirofimmor.nss
Normal file
86
_module/nss/ac_elixirofimmor.nss
Normal file
@@ -0,0 +1,86 @@
|
||||
//script name: ac_elixirofimmor
|
||||
//
|
||||
//Created by: Genisys / Guile
|
||||
//Created On: 3/21/09
|
||||
//Modified the original by AW_OLORIN
|
||||
/////////////////////////////////////
|
||||
//Note this is a TagBased Item Script
|
||||
//for the OnActivate Event
|
||||
////////////////////////////////////
|
||||
void main()
|
||||
{
|
||||
|
||||
//This is the SUPER BUFF Potion!
|
||||
|
||||
object oPC;
|
||||
|
||||
object oTarget;
|
||||
oPC = GetItemActivator();
|
||||
oTarget = oPC;
|
||||
|
||||
|
||||
int nInt;
|
||||
nInt = GetObjectType(oTarget);
|
||||
|
||||
//Apply some cool visual effects
|
||||
effect eEffect;
|
||||
eEffect = EffectVisualEffect(VFX_FNF_HOWL_WAR_CRY);
|
||||
|
||||
if (nInt != OBJECT_TYPE_WAYPOINT)
|
||||
DelayCommand(1.0, ApplyEffectToObject(DURATION_TYPE_INSTANT, eEffect, oTarget));
|
||||
else
|
||||
DelayCommand(1.0, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eEffect, GetLocation(oTarget)));
|
||||
|
||||
nInt = GetObjectType(oTarget);
|
||||
|
||||
eEffect = EffectVisualEffect(VFX_FNF_MYSTICAL_EXPLOSION);
|
||||
|
||||
if (nInt != OBJECT_TYPE_WAYPOINT)
|
||||
DelayCommand(3.0, ApplyEffectToObject(DURATION_TYPE_INSTANT, eEffect, oTarget));
|
||||
else
|
||||
DelayCommand(3.0, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eEffect, GetLocation(oTarget)));
|
||||
|
||||
//Apply the longer lasting visuals so the player knows when they potion wears off
|
||||
eEffect = EffectVisualEffect(VFX_DUR_ELEMENTAL_SHIELD);
|
||||
|
||||
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 300.0f);
|
||||
|
||||
eEffect = EffectVisualEffect(VFX_DUR_MAGIC_RESISTANCE);
|
||||
|
||||
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 300.0f);
|
||||
|
||||
eEffect = EffectACIncrease(5);
|
||||
|
||||
eEffect = SupernaturalEffect(eEffect);
|
||||
|
||||
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 300.0f);
|
||||
|
||||
eEffect = EffectAttackIncrease(5);
|
||||
|
||||
eEffect = SupernaturalEffect(eEffect);
|
||||
|
||||
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 300.0f);
|
||||
|
||||
eEffect = EffectRegenerate(10, 6.0f);
|
||||
|
||||
eEffect = SupernaturalEffect(eEffect);
|
||||
|
||||
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 300.0f);
|
||||
|
||||
eEffect = EffectTrueSeeing();
|
||||
|
||||
eEffect = SupernaturalEffect(eEffect);
|
||||
|
||||
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 300.0f);
|
||||
|
||||
eEffect = EffectModifyAttacks(2);
|
||||
|
||||
eEffect = SupernaturalEffect(eEffect);
|
||||
|
||||
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 300.0f);
|
||||
|
||||
|
||||
SetPlotFlag(oTarget, TRUE);
|
||||
DelayCommand(300.0, (SetPlotFlag(oTarget, FALSE)));
|
||||
}
|
||||
|
Reference in New Issue
Block a user