Updated for updated PRC8 functions

Updated for updated PRC8 functions.  Full compile.  Updated spell & ability haks. Updated release archive.
This commit is contained in:
Jaysyn904
2025-02-10 08:51:10 -05:00
parent ce72b8d120
commit 855e99b13b
188 changed files with 335 additions and 335 deletions

View File

@@ -50,7 +50,7 @@ int DoSpell(object oCaster, object oTarget, int nCasterLevel, int nEvent)
{
int nMetaMagic = PRCGetMetaMagicFeat();
int nPenetr = nCasterLevel + SPGetPenetr();
int nDie = min(nCasterLevel, 20);
int nDie = PRCMin(nCasterLevel, 20);
object oArmor = GetItemInSlot(INVENTORY_SLOT_CHEST, oTarget);
effect eVis = EffectVisualEffect(VFX_DUR_BIGBYS_BIGBLUE_HAND2);