Spell & Ability Upgrade
Reorganized hak files & removed duplicates. Added @rafhot's PRC spell & ability level scaling expansion. Further script integration. Full compile.
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@@ -1,4 +1,6 @@
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#include "x2_inc_switches"
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#include "prc_inc_spells"
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void main()
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{
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int nEvent =GetUserDefinedItemEventNumber();
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@@ -23,7 +25,7 @@ OBJECT_SELF); break;
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ExecuteScript("sp_"+GetTag(GetModuleItemLost()),
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OBJECT_SELF); break;
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case X2_ITEM_EVENT_ONHITCAST:
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ExecuteScript("on_"+GetTag(GetSpellCastItem()),
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ExecuteScript("on_"+GetTag(PRCGetSpellCastItem()),
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OBJECT_SELF); break;
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}
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}
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