Fixed missing Factions on Animated Statues

Fixed missing Factions on Animated Statues.  Added XP to next level for lvl 40+ characters.  Added Dragon AI for CODI Core AI.  Tweaked Beholders & some Dragons to use CODI Core AI.  Fixed CODI Core NPC onSPawn script to run PRC scripts properly.  Full compile.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-10-30 13:07:27 -04:00
parent c929e2ff75
commit 6aa1491726
59 changed files with 2788 additions and 783 deletions

View File

@@ -582,27 +582,25 @@ void main()
{
//:: Execute drop in from above spawn.
ExecuteScript("nw_c2_dropin9", OBJECT_SELF);
//:: Execute CODI AI OnSpawn script.
ExecuteScript(sSpawnType, OBJECT_SELF);
}
else
{
//:: Execute CODI AI OnSpawn script.
ExecuteScript(sSpawnType, OBJECT_SELF);
//:: Execute default OnSpawn script.
//ExecuteScript("nw_c2_default9", OBJECT_SELF);
//:: Execute PRC OnSpawn module hook script.
ExecuteScript("prc_pwonspawn", OBJECT_SELF);
//:: Execute PRC OnSpawn script.
ExecuteScript("prc_npc_spawn", OBJECT_SELF);
}
//:: Set or Randomize name
ms_Nomenclature(OBJECT_SELF);
//:: Execute PRC OnSpawn script.
ExecuteScript("prc_npc_spawn", OBJECT_SELF);
//:: Post Spawn event requested
if (nSpecEvent == 2 || nSpecEvent == 3)
{
SignalEvent(OBJECT_SELF,EventUserDefined(EVENT_USER_DEFINED_POSTSPAWN));
SignalEvent(OBJECT_SELF,EventUserDefined(EVENT_USER_DEFINED_POSTSPAWN));
}
}