Further PRC integration

Further PRC integration. Updated racial & class hooks.  Updated NPC AI  for PRC NPC events.  Updated loot generation tables for PRC classes.
This commit is contained in:
Jaysyn904
2022-10-09 23:07:18 -04:00
parent baf0860664
commit 6937da5f87
1708 changed files with 242 additions and 1746 deletions

View File

@@ -5,75 +5,27 @@
//:: Created By: Script Wizard
//:: Created On: 2/9/2008 5:09:16 PM
//:://////////////////////////////////////////////
#include "prc_class_const"
int StartingConditional()
{
object oPC = GetPCSpeaker();
int nClass;
nClass = GetLevelByClass(CLASS_TYPE_ASSASSIN, oPC)
+GetLevelByClass(CLASS_TYPE_BARD, oPC)
+GetLevelByClass(CLASS_TYPE_DIVINE_CHAMPION, oPC)
+GetLevelByClass(CLASS_TYPE_BARBARIAN, oPC)
+GetLevelByClass(CLASS_TYPE_MONK, oPC)
+GetLevelByClass(CLASS_TYPE_PALADIN, oPC)
+GetLevelByClass(CLASS_TYPE_HEALER, oPC)
+GetLevelByClass(CLASS_TYPE_SACREDPURIFIER, oPC)
+GetLevelByClass(CLASS_TYPE_INCANDESCENT_CHAMPION, oPC)
+GetLevelByClass(CLASS_TYPE_HEALER, oPC)
+GetLevelByClass(CLASS_TYPE_KNIGHT_MIDDLECIRCLE, oPC)
+GetLevelByClass(CLASS_TYPE_SHADOW_SUN_NINJA, oPC)
+GetLevelByClass(CLASS_TYPE_BAELNORN, oPC)
+GetLevelByClass(CLASS_TYPE_MORNINGLORD, oPC)
+GetLevelByClass(CLASS_TYPE_SKULLCLAN_HUNTER, oPC)
+GetLevelByClass(CLASS_TYPE_BRIMSTONE_SPEAKER, oPC)
+GetLevelByClass(CLASS_TYPE_CELEBRANT_SHARESS, oPC)
+GetLevelByClass(CLASS_TYPE_HEARTWARDER, oPC)
+GetLevelByClass(CLASS_TYPE_KNIGHT_CHALICE, oPC)
+GetLevelByClass(CLASS_TYPE_FISTRAZIEL, oPC)
+GetLevelByClass(CLASS_TYPE_VASSAL, oPC)
+GetLevelByClass(CLASS_TYPE_SHADOWBANE_INQUISITOR, oPC)
+GetLevelByClass(CLASS_TYPE_SHADOWBANE_STALKER, oPC)
+GetLevelByClass(CLASS_TYPE_SHINING_BLADE, oPC)
+GetLevelByClass(CLASS_TYPE_OLLAM, oPC)
+GetLevelByClass(CLASS_TYPE_SLAYER_OF_DOMIEL, oPC)
+GetLevelByClass(CLASS_TYPE_SOLDIER_OF_LIGHT, oPC)
+GetLevelByClass(CLASS_TYPE_DIABOLIST, oPC)
+GetLevelByClass(CLASS_TYPE_UR_PRIEST, oPC)
+GetLevelByClass(CLASS_TYPE_OCULAR, oPC)
+GetLevelByClass(CLASS_TYPE_JUDICATOR, oPC)
+GetLevelByClass(CLASS_TYPE_NIGHTSHADE, oPC)
+GetLevelByClass(CLASS_TYPE_DISC_BAALZEBUL, oPC)
+GetLevelByClass(CLASS_TYPE_DISPATER, oPC)
+GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oPC)
+GetLevelByClass(CLASS_TYPE_ORCUS, oPC)
+GetLevelByClass(CLASS_TYPE_MASTER_OF_SHROUDS, oPC)
+GetLevelByClass(CLASS_TYPE_THRALL_OF_GRAZZT_A, oPC)
+GetLevelByClass(CLASS_TYPE_NECROCARNATE, oPC)
+GetLevelByClass(CLASS_TYPE_GHOST_FACED_KILLER, oPC)
+GetLevelByClass(CLASS_TYPE_DISCIPLE_OF_MEPH, oPC)
+GetLevelByClass(CLASS_TYPE_SOUL_EATER, oPC)
+GetLevelByClass(CLASS_TYPE_DISCIPLE_OF_ASMODEUS, oPC)
+GetLevelByClass(CLASS_TYPE_TALON_OF_TIAMAT, oPC)
+GetLevelByClass(CLASS_TYPE_PYROKINETICIST, oPC)
+GetLevelByClass(CLASS_TYPE_WILD_MAGE, oPC)
+GetLevelByClass(CLASS_TYPE_DWARVEN_DEFENDER, oPC)
+GetLevelByClass(CLASS_TYPE_SAMURAI, oPC)
+GetLevelByClass(CLASS_TYPE_IAIJUTSU_MASTER, oPC)
+GetLevelByClass(CLASS_TYPE_CW_SAMURAI, oPC)
+GetLevelByClass(CLASS_TYPE_HENSHIN_MYSTIC, oPC)
+GetLevelByClass(CLASS_TYPE_SOHEI, oPC)
+GetLevelByClass(CLASS_TYPE_KNIGHT, oPC)
+GetLevelByClass(CLASS_TYPE_SOULBORN, oPC)
+GetLevelByClass(CLASS_TYPE_INCARNUM_BLADE, oPC)
+GetLevelByClass(CLASS_TYPE_BLACKGUARD, oPC);
//:: Restrict based on the player's class
if (nClass <= 0)
// Restrict based on the player's class
int iPassed = 0;
if(GetLevelByClass(CLASS_TYPE_ASSASSIN, GetPCSpeaker()) >= 1)
iPassed = 1;
if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_BARD, GetPCSpeaker()) >= 1))
iPassed = 1;
if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_DIVINE_CHAMPION, GetPCSpeaker()) >= 1))
iPassed = 1;
if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_MONK, GetPCSpeaker()) >= 1))
iPassed = 1;
if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_PALADIN, GetPCSpeaker()) >= 1))
iPassed = 1;
if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_PALE_MASTER, GetPCSpeaker()) >= 1))
iPassed = 1;
if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_BLACKGUARD, GetPCSpeaker()) >= 1))
iPassed = 1;
if(iPassed == 0)
return FALSE;
return TRUE;
}
}