Big Demonic Update

Big Demonic Update. Full compile.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-05-08 17:19:06 -04:00
parent c57de79566
commit 3e00bab038
256 changed files with 156994 additions and 15916 deletions

View File

@@ -11,6 +11,7 @@
//:: Created On: 20240331
//:://////////////////////////////////////////////
#include "prc_inc_spells"
#include "prc_inc_combmove"
void main()
{
@@ -27,7 +28,18 @@ void main()
if (GetLocalInt(GetModule(),"X3_ENABLE_MOUNT_DB")&&GetIsObjectValid(GetMaster(OBJECT_SELF))) SetLocalInt(GetMaster(OBJECT_SELF),"bX3_STORE_MOUNT_INFO",TRUE);
int nInsanity = GetLocalInt(OBJECT_SELF,"INSANITY");
//:: End any active grapple from Improved Grab
EndGrapple(oNPC, GetGrappleTarget(oNPC));
EndGrapple(GetGrappleTarget(oNPC), oNPC);
int nBalor = GetStringLeft(GetTag(OBJECT_SELF), 9) == "POA_BALOR" ? TRUE : FALSE;
if(nBalor)
{
DelayCommand(0.0f, ExecuteScript("nw_s3_balordeth",OBJECT_SELF));
}
int nInsanity = GetLocalInt(OBJECT_SELF,"INSANITY");
if(nInsanity)
{
object oCaster = OBJECT_SELF;