Big Demonic Update
Big Demonic Update. Full compile. Updated release archive.
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File diff suppressed because it is too large
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@@ -1319,7 +1319,7 @@
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1315 aragnosh_ 0 6 **** 0 ****
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1316 seafaref_ 1 4 **** 0 ****
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1317 seafareh_ 0 4 **** 0 ****
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1318 **** **** **** **** **** ****
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1318 Nalfeshnee_ 4 20 **** 0 ****
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1319 **** **** **** **** **** ****
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1320 **** **** **** **** **** ****
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1321 **** **** **** **** **** ****
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@@ -2004,7 +2004,7 @@
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2000 **** **** **** **** **** ****
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2001 **** **** **** **** **** ****
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2002 **** **** **** **** **** ****
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2003 **** **** **** **** **** ****
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2003 osyluth_ 4 20 **** 0 ****
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2004 **** **** **** **** **** ****
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2005 **** **** **** **** **** ****
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2006 **** **** **** **** **** ****
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@@ -2043,7 +2043,7 @@
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2039 **** **** **** **** **** ****
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2040 **** **** **** **** **** ****
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2041 **** **** **** **** **** ****
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2042 **** **** **** **** **** ****
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2042 marilith2_ 4 20 **** 0 ****
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2043 **** **** **** **** **** ****
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2044 **** **** **** **** **** ****
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2045 **** **** **** **** **** ****
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@@ -2200,7 +2200,7 @@
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2196 **** **** **** **** **** ****
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2197 **** **** **** **** **** ****
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2198 **** **** **** **** **** ****
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2199 **** **** **** **** **** ****
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2199 glabrezu_ 4 20 **** 0 ****
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2200 **** **** **** **** **** ****
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2201 **** **** **** **** **** ****
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2202 **** **** **** **** **** ****
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@@ -3351,7 +3351,7 @@
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3347 **** **** **** **** **** ****
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3348 **** **** **** **** **** ****
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3349 **** **** **** **** **** ****
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3350 **** **** **** **** **** ****
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3350 dmvrock2_ 4 20 **** 0 ****
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3351 **** **** **** **** **** ****
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3352 **** **** **** **** **** ****
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3353 **** **** **** **** **** ****
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@@ -10483,7 +10483,7 @@
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10479 **** **** **** **** **** ****
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10480 **** **** **** **** **** ****
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10481 **** **** **** **** **** ****
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10482 **** **** **** **** **** ****
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10482 Nalfeshnee_ 4 20 **** 0 ****
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10483 **** **** **** **** **** ****
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10484 **** **** **** **** **** ****
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10485 **** **** **** **** **** ****
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BIN
_haks/poa_top/prc_combatmove.ncs
Normal file
BIN
_haks/poa_top/prc_combatmove.ncs
Normal file
Binary file not shown.
66
_haks/poa_top/prc_combatmove.nss
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66
_haks/poa_top/prc_combatmove.nss
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@@ -0,0 +1,66 @@
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//::///////////////////////////////////////////////
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//:: Combat Maneuver calling script:
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//:: prc_combatmove
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//::///////////////////////////////////////////////
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/** @file
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Relies on prc_inc_combmove to do various things
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This is only for the basic maneuvers, special
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versions of these things should be called from
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their own scripts.
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Things:
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Trip
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Bullrush
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Charge
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Overrun
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Disarm
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Shield Bash
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@author Stratovarius
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@date Created - 2018.9.18
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*/
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//:://////////////////////////////////////////////
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//:://////////////////////////////////////////////
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#include "prc_inc_combmove"
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void main()
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{
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object oPC = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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location lTarget = PRCGetSpellTargetLocation();
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int nMoveType = PRCGetSpellId();
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if (oTarget == oPC) return; // No hitting yourself
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if (GetLocalInt(oPC, "CombatLoopProtection")) return; // Stop the damn loop
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//FloatingTextStringOnCreature("MoveID: "+IntToString(nMoveType), oPC, FALSE);
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if (nMoveType == COMBAT_CHARGE)
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DoCharge(oPC, oTarget);
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else if (nMoveType == COMBAT_CHARGE_BULL_RUSH)
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DoCharge(oPC, oTarget, FALSE, TRUE, 0, -1, TRUE);
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else if (nMoveType == COMBAT_BULL_RUSH)
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DoBullRush(oPC, oTarget, 0);
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else if (nMoveType == COMBAT_TRIP)
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DoTrip(oPC, oTarget, 0);
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else if (nMoveType == COMBAT_OVERRUN)
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DoOverrun(oPC, oTarget, lTarget);
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else if (nMoveType == COMBAT_DISARM)
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DoDisarm(oPC, oTarget);
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else if (nMoveType == COMBAT_SHIELD_BASH)
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DoShieldBash(oPC, oTarget);
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else if (nMoveType == COMBAT_SHIELD_CHARGE)
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DoShieldCharge(oPC, oTarget);
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else if (nMoveType == COMBAT_SHIELD_SLAM)
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{
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// If we're far enough away, charge, else, slam
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if (MetersToFeet(GetDistanceBetweenLocations(GetLocation(oPC), GetLocation(oTarget))) >= 10.0)
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DoShieldCharge(oPC, oTarget, TRUE);
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else
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DoShieldBash(oPC, oTarget, 0, 0, 0, FALSE, FALSE, TRUE);
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}
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SetLocalInt(oPC, "CombatLoopProtection", TRUE);
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DelayCommand(4.0, DeleteLocalInt(oPC, "CombatLoopProtection"));
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}
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@@ -1875,7 +1875,7 @@
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1871 **** **** ****
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1872 **** **** ****
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1873 **** **** ****
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1874 **** **** ****
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1874 "Demon: Nalfeshnee (Shemu-Heru)" c_Nalfeshnee ****
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1875 **** **** ****
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1876 **** **** ****
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1877 **** **** ****
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@@ -1890,7 +1890,7 @@
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1886 **** **** ****
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1887 **** **** ****
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1888 **** **** ****
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1889 **** **** ****
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1889 "Demon: Retriever" c_retriever ****
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1890 **** **** ****
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1891 **** **** ****
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1892 **** **** ****
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@@ -2092,8 +2092,8 @@
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2088 **** **** ****
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2089 **** **** ****
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2090 **** **** ****
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2091 **** **** ****
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2092 **** **** ****
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2091 "Demon: Dretch (CODI)*" c_drtch ****
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2092 "Demon: Dretch, Kitchen (CODI)*" c_ktchdrtch ****
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2093 **** **** ****
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2094 **** **** ****
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2095 **** **** ****
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@@ -2205,16 +2205,16 @@
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2201 **** **** ****
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2202 **** **** ****
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2203 **** **** ****
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2204 **** **** ****
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2205 **** **** ****
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2206 **** **** ****
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2204 "Demon: Glabrezu*" c_glabrezu default
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2205 "Demon: Marilith, Blackguard*" c_marilith3 default
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2206 "Demon: Marilith, Humanoid*" c_marilith2 default
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2207 **** **** ****
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2208 **** **** ****
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2209 **** **** ****
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2210 **** **** ****
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2211 **** **** ****
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2212 **** **** ****
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2213 **** **** ****
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2213 "Demon: Vrock 2*" c_dmvrock2 ****
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2214 **** **** ****
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2215 **** **** ****
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2216 **** **** ****
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@@ -2233,9 +2233,9 @@
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2229 **** **** ****
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2230 **** **** ****
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2231 **** **** ****
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2232 **** **** ****
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2233 **** **** ****
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2234 **** **** ****
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2232 "Devil: Osyluth 1 (CODI)*" codi_osya ****
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2233 "Devil: Osyluth 2 (CODI)*" codi_osyb ****
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2234 "Devil: Osyluth 3 (CODI)*" codi_osyc ****
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2235 **** **** ****
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2236 **** **** ****
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2237 **** **** ****
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@@ -3062,7 +3062,7 @@
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3058 **** **** ****
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3059 **** **** ****
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3060 **** **** ****
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3061 **** **** ****
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3061 "Demon: Nalfeshnee (CCP)*" zcp_type4 default
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3062 **** **** ****
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3063 **** **** ****
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3064 **** **** ****
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@@ -3211,8 +3211,8 @@
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3207 **** **** ****
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3208 **** **** ****
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3209 **** **** ****
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3210 **** **** ****
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3211 **** **** ****
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3210 "Demon: Babau (HP)*" hp_babau default
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3211 "Demon: Balor 2 (HP)*" hp_demon1 default
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3212 **** **** ****
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3213 **** **** ****
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3214 **** **** ****
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@@ -25028,7 +25028,7 @@
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25024 **** **** ****
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25025 **** **** ****
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25026 **** **** ****
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25027 **** **** ****
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25027 Hezrou c_hezrou evmap_irrid
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25028 **** **** ****
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25029 **** **** ****
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25030 **** **** ****
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95
_haks/poa_top/wingmodel.2da
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95
_haks/poa_top/wingmodel.2da
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@@ -0,0 +1,95 @@
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2DA V2.0
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LABEL MODEL ENVMAP
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0 None **** ****
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1 Demon c_wingsdm default
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2 Angel c_wingsan ****
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3 Bat c_wingbat ****
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4 Dragon c_wingdra ****
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5 Butterfly c_wingbut ****
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6 Bird c_wingbird ****
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7 **** **** ****
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8 **** **** ****
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9 **** **** ****
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10 **** **** ****
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11 **** **** ****
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12 **** **** ****
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13 **** **** ****
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14 **** **** ****
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15 **** **** ****
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16 **** **** ****
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17 **** **** ****
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18 **** **** ****
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19 **** **** ****
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20 **** **** ****
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21 **** **** ****
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22 **** **** ****
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23 **** **** ****
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24 **** **** ****
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25 **** **** ****
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26 **** **** ****
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27 **** **** ****
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28 **** **** ****
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29 **** **** ****
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30 **** **** ****
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31 **** **** ****
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32 **** **** ****
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33 **** **** ****
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34 **** **** ****
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35 **** **** ****
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36 **** **** ****
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37 **** **** ****
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38 **** **** ****
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39 **** **** ****
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40 **** **** ****
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41 **** **** ****
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42 **** **** ****
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43 **** **** ****
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44 **** **** ****
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45 **** **** ****
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46 **** **** ****
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47 **** **** ****
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48 **** **** ****
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49 **** **** ****
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50 **** **** ****
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51 **** **** ****
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52 **** **** ****
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53 **** **** ****
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54 **** **** ****
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55 **** **** ****
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56 **** **** ****
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57 **** **** ****
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58 **** **** ****
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59 "Dragon Wing, Brass" c_wingdrg1_brs default
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60 "Dragon Wing, Bronze" c_wingdrg1_brz default
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61 "Dragon Wing, Copper" c_wingdrg1_cop default
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62 "Dragon Wing, Silver" c_wingdrg1_sil default
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63 "Dragon Wing, Gold" c_wingdrg1_gol default
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64 "Dragon Wing, White" c_wingdrg1_whi ****
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65 "Dragon Wing, Black" c_wingdrg1_blk ****
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66 "Dragon Wing, Green" c_wingdrg1_grn ****
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67 "Dragon Wing, Blue" c_wingdrg1_blu ****
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68 "Dragon Wing, Red" c_wingdrg1_red ****
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69 "Dragon Wing, Brass 2" c_wingdrg2_brs default
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70 "Dragon Wing, Bronze 2" c_wingdrg2_brz default
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71 "Dragon Wing, Copper 2" c_wingdrg2_cop default
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72 "Dragon Wing, Silver 2" c_wingdrg2_sil default
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73 "Dragon Wing, Gold 2" c_wingdrg2_gol default
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74 "Dragon Wing, White 2" c_wingdrg2_whi ****
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75 "Dragon Wing, Black 2" c_wingdrg2_blk ****
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76 "Dragon Wing, Green 2" c_wingdrg2_grn ****
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77 "Dragon Wing, Blue 2" c_wingdrg2_blu ****
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78 "Dragon Wing, Red 2" c_wingdrg2_red ****
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79 "Backpack" c_backpack ****
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80 "Backpack, Bedroll" c_rollpack ****
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81 "Quiver" c_quiver default
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82 "Quiver, Empty" c_quiverempty default
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83 "Scabbard" c_scabbard default
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84 "Scabbard, empty" c_scabbard_e default
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85 "Scabbard A" c_scabbardA default
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86 "Scabbard A, empty" c_scabbardA_e default
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87 "Scabbard B" c_scabbardB default
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88 "Scabbard B, empty" c_scabbardB_e default
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89 "Greatsword" c_greatsword default
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90 "wings: Nalfeshnee" c_wingNalph ****
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91 "wings: Pazuzu" c_wingspazu ****
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