Removed depreciated location saving functions.

Removed depreciated location saving functions.  Removed duplicate `prc_combatmove.nss` from top hak.  Full compile.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-11-07 07:42:00 -05:00
parent 6aa1491726
commit 3891e0173a
24 changed files with 72 additions and 133 deletions

View File

@@ -101,19 +101,19 @@ int nHD = GetHitDice(oPC);
//For the guild only!
//If they are in the guild...
if(GetItemPossessedBy(oPC, "guildpass")!=OBJECT_INVALID)
/* if(GetItemPossessedBy(oPC, "guildpass")!=OBJECT_INVALID)
{
if(GetArea(GetAreaFromLocation(lSaved))!=OBJECT_INVALID)
{
object oGuild = GetItemPossessedBy(oPC, "guildstone");
if(GetArea(GetAreaFromLocation(lSaved))!= OBJECT_INVALID)
{
object oGuild = GetItemPossessedBy(oPC, "guildstone");
//Store the PC's location, so they can come back here after relogging
SetCampaignLocation("LOCATIONS", GetName(oGuild), lSaved, oPC);
//Store the PC's location, so they can come back here after relogging
SetCampaignLocation("LOCATIONS", GetName(oGuild), lSaved, oPC);
//Tell the PC their location was saved..
SendMessageToPC(oPP, "Location Saved!");
}
}
//Tell the PC their location was saved..
SendMessageToPC(oPP, "Location Saved!");
}
} */
//************CLEAR THE PC'S REPUTATION WITH ALL NPCS*****************
if(GetIsPC(oPlayer))