Removed depreciated location saving functions.
Removed depreciated location saving functions. Removed duplicate `prc_combatmove.nss` from top hak. Full compile. Updated release archive.
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@@ -47,7 +47,7 @@ if (!GetIsPC(oPC)) return;
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//If in the guild only!
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//If they are in the guild...
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if(GetItemPossessedBy(oPC, "guildpass")!=OBJECT_INVALID)
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/* if(GetItemPossessedBy(oPC, "guildpass")!=OBJECT_INVALID) <- location handled by PRC8 now
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{
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if(GetArea(GetAreaFromLocation(lSaved))!=OBJECT_INVALID)
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{
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@@ -59,7 +59,7 @@ if(GetArea(GetAreaFromLocation(lSaved))!=OBJECT_INVALID)
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//Tell the PC thier location was saved..
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SendMessageToPC(oPC, "Location Saved.");
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}
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}
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} */
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////////////AUTOMATIC CHARACTER SAVING ON LEVEL UP OPTION///////////////////
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//Delete the // on the next 2 lines below to activate Automatic Character Saving.
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if(IsShifterMorphed(oPC)!=1)
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