Added DMFI
Added DMFI. Set Diamond Golem appearance size to large. Full compile. Updated release archive.
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@@ -2878,6 +2878,10 @@ int GetEnhanceSpellSelf( int iMinLvl=1, object oCaster=OBJECT_SELF )
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{
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SetLocalInt( oCaster, "#SPL_" + IntToString( ++iCnt ), SPELL_MAGE_ARMOR );
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}
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if ( GetHasSpell( SPELL_TRUE_STRIKE, oCaster ) && !GetHasSpellEffect( SPELL_TRUE_STRIKE, oCaster ) )
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{
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SetLocalInt( oCaster, "#SPL_" + IntToString( ++iCnt ), SPELL_TRUE_STRIKE );
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}
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//0TH LEVEL CLR
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if ( GetHasSpell( SPELL_SHIELD, oCaster ) && !GetHasSpellEffect( SPELL_SHIELD, oCaster ) )
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{
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