Update for NWN .35
Update for NWN .35
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@@ -21,7 +21,7 @@ effect eEffect;
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//Main Script
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void main()
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{
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ExecuteScript("prc_rest", OBJECT_SELF);
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//Declare Major Variables
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object oPC=GetLastPCRested();
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object oPlayer = oPC;
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@@ -199,10 +199,11 @@ if(GetIsPC(oPlayer))
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ExecuteScript("powerimmortal", oPC);
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}
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ExecuteScript("prc_rest", oPC);
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//Your code goes here. (This happens when the PC is done resting..)
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}
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}
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}
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}
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