Update for NWN .35

Update for NWN .35
This commit is contained in:
Jaysyn904
2023-08-01 20:16:07 -04:00
parent d4680a7df3
commit 1ddbeca4f1
1526 changed files with 68311 additions and 2534 deletions

View File

@@ -98,13 +98,6 @@
"value": "Fancy Door"
}
},
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "Bridge Wooden"
}
},
{
"__struct_id": 8,
"Comment": {
@@ -447,13 +440,6 @@
"value": "Invisible Object"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Rune Stone 3"
}
},
{
"__struct_id": 9,
"Comment": {
@@ -482,13 +468,6 @@
"value": ""
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Rune Stone 3"
}
},
{
"__struct_id": 9,
"Comment": {
@@ -727,13 +706,6 @@
"value": ""
}
},
{
"__struct_id": 1,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 1,
"Comment": {
@@ -1124,13 +1096,6 @@
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
}
},
{
"__struct_id": 5,
"Comment": {