Removed Skullkeep Forge
Removed Skullkeep Forge system (originally by Winterknight and Asbury) Full compile. Updated release archive.
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@@ -576,7 +576,10 @@ void main()
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eConceal, OBJECT_SELF);
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eGhost, OBJECT_SELF);
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}
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//:: Set or Randomize name
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ms_Nomenclature(OBJECT_SELF);
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//:: Execute OnSpawn script.
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int nSpider = GetStringLeft(GetTag(OBJECT_SELF), 12) == "MONST_SPIDER" ? TRUE : FALSE;
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if(nSpider)
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@@ -594,11 +597,7 @@ void main()
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ExecuteScript("prc_pwonspawn", OBJECT_SELF);
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//:: Execute PRC OnSpawn script.
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ExecuteScript("prc_npc_spawn", OBJECT_SELF);
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}
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//:: Set or Randomize name
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ms_Nomenclature(OBJECT_SELF);
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}
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//:: Post Spawn event requested
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if (nSpecEvent == 2 || nSpecEvent == 3)
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