Added Skullkeep's dynamic loot generation system

Added Skullkeep's PRC8 compatible dynamic loot generation system.  Full compile.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-11-08 18:54:51 -05:00
parent 2cb81ae698
commit 0dbb628b75
211 changed files with 40616 additions and 800 deletions

View File

@@ -0,0 +1,12 @@
#include "nw_i0_plot"
#include "sd_set_item_inc"
void main()
{
object oRespawner = GetLastRespawnButtonPresser();
ApplyEffectToObject(DURATION_TYPE_INSTANT,EffectResurrection(),oRespawner);
ApplyEffectToObject(DURATION_TYPE_INSTANT,EffectHeal(GetMaxHitPoints(oRespawner)), oRespawner);
RemoveEffects(oRespawner);
ApplySetBonus(oRespawner);
}