Added Skullkeep's dynamic loot generation system

Added Skullkeep's PRC8 compatible dynamic loot generation system.  Full compile.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-11-08 18:54:51 -05:00
parent 2cb81ae698
commit 0dbb628b75
211 changed files with 40616 additions and 800 deletions

6
_module/nss/sd_dth.nss Normal file
View File

@@ -0,0 +1,6 @@
void main()
{
object oPC = GetLastUsedBy();
effect eLos = EffectDeath(TRUE);
ApplyEffectToObject(DURATION_TYPE_INSTANT, eLos, oPC);
}