Added Skullkeep's dynamic loot generation system
Added Skullkeep's PRC8 compatible dynamic loot generation system. Full compile. Updated release archive.
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@@ -44,6 +44,7 @@ const int EVENT_USER_DEFINED_POSTSPAWN = 1511;
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#include "ms_name_inc"
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#include "x2_inc_switches"
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void Embiggen(object oNPC, float fIncrease);
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void Embiggen(object oNPC, float fIncrease)
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@@ -597,6 +598,7 @@ void main()
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//:: Set or Randomize name
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ms_Nomenclature(OBJECT_SELF);
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//:: Post Spawn event requested
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if (nSpecEvent == 2 || nSpecEvent == 3)
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