32 lines
874 B
Plaintext
32 lines
874 B
Plaintext
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//::////////////////////////////////////////////////////////////////////////////
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/*//
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Labyrinth of Undeath
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onEnter script
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labyrinth_onent.nss
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Wandering Monsters: Check once per 30 minutes on 1d20.
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Detections: Strong evil from the whole place.
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Continuous Effects: The evil energy of the labyrinth makes all PC's
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require a Will save or be cursed. This check occurs every half
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hour and the curse vanishes if the PC leaves the area.
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*///
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//::////////////////////////////////////////////////////////////////////////////
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#include "spawn_functions"
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void main()
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{
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//:: Declare major variables
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object oPC = GetEnteringObject();
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object oArea = OBJECT_SELF;
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//:: Init. NESS spawner system
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Spawn_OnAreaEnter( "spawn_sample_hb", 10.0 );
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//:: Init. randomized respawning trap system
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ExecuteScript("se_oea_rsp_traps", oArea);
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}
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