PoA_PRC8/_module/nss/sfpb_withdraw.nss

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2022-10-07 14:20:31 -04:00
//::///////////////////////////////////////////////
//:: Scarface's Persistent Banking
//:: sfpb_withdraw
//:://////////////////////////////////////////////
/*
Written By Scarface
*/
//////////////////////////////////////////////////
#include "sfpb_config"
void main()
{
// Vars
object oPC = GetPCSpeaker();
string sID = SF_GetPlayerID(oPC);
int nWithdraw = StringToInt(GetLocalString(OBJECT_SELF, "GOLD"));
int nBanked = GetCampaignInt(GetName(GetModule()), DATABASE_GOLD + sID);
// Give the amount required tot he player and store in the database
GiveGoldToCreature(oPC, nWithdraw);
int nTotal = nBanked - nWithdraw;
SetCampaignInt(GetName(GetModule()), DATABASE_GOLD + sID, nTotal);
// Set custom token
SetCustomToken(1000, IntToString(nTotal));
}