PoA_PRC8/_module/nss/p_aura_rainbow.nss

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2022-10-07 14:20:31 -04:00
#include "_inc_color_text_"
void main()
{
if (GetLocalInt(OBJECT_SELF,"RUNONCE")) return;
SetName(OBJECT_SELF, ChaoticText(GetName(OBJECT_SELF)));
//Add a VFX to make it a real rainbow chest
ApplyEffectToObject(DURATION_TYPE_PERMANENT,EffectVisualEffect(VFX_DUR_AURA_PULSE_MAGENTA_YELLOW),OBJECT_SELF);
SetLocalInt(OBJECT_SELF,"RUNONCE", 1);
}