PoA_PRC8/_module/nss/forge_validcheck.nss

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/////::///////////////////////////////////////////////
/////:: forge_guildcheck script - check to make sure not splitting a guild item
/////:: Written by Winterknight on 2/17/06
/////:://////////////////////////////////////////////
#include "nw_i0_tool"
int StartingConditional()
{
object oForge = GetNearestObjectByTag("forge_custom",OBJECT_SELF,1);
object oItem = GetFirstItemInInventory(oForge);
if (!GetIsObjectValid(oItem))
return TRUE;
return FALSE;
}