19 lines
416 B
Plaintext
19 lines
416 B
Plaintext
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#include "NW_I0_GENERIC"
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void main()
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{
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object oDoor = GetObjectByTag("vaultdoor1");
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AssignCommand(oDoor, ActionOpenDoor(oDoor));
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object oKiller = GetLastKiller();
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int noleech = 0;
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int nClass = GetLevelByClass(CLASS_TYPE_COMMONER);
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if(GetSpawnInCondition(NW_FLAG_DEATH_EVENT))
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{
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SignalEvent(OBJECT_SELF, EventUserDefined(1007));
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}
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ExecuteScript("sf_xp", OBJECT_SELF);
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}
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