PoA_PRC8/_module/nss/x_o2_presetbashe.nss

40 lines
932 B
Plaintext
Raw Normal View History

2022-10-07 14:20:31 -04:00
void RespawnObject(string sTag, int iType, location lLoc) {
// ResRef must be derivable from Tag
string sResRef = GetStringLowerCase(GetStringLeft(sTag, 16));
CreateObject(iType, sResRef, lLoc);
}
void main()
{
location lLoc = GetLocation(OBJECT_SELF);
SetPlotFlag(OBJECT_SELF, FALSE);
//object item = GetFirstItemInInventory(OBJECT_SELF);
//while (GetIsObjectValid(item)){
//DestroyObject(item);
//CreateObject(OBJECT_TYPE_ITEM, "brokenloot", lLoc);
//item=GetNextItemInInventory(OBJECT_SELF);
//}
float fDelay2 = 0.0;
DestroyObject(OBJECT_SELF, fDelay2);
string sTag = GetTag(OBJECT_SELF);
int iType = GetObjectType(OBJECT_SELF);
// For creatures, save the location at spawn-time as a local location and
// use it instead. Otherwise, the creature will respawn where it died.
float fDelay = 1800.0; // 1000 second delay
AssignCommand(GetArea(OBJECT_SELF), DelayCommand(fDelay, RespawnObject(sTag, iType, lLoc)));
}