PoA_PRC8/_module/utp/genisysnotes33.utp.json

222 lines
5.2 KiB
JSON
Raw Permalink Normal View History

2022-10-07 14:20:31 -04:00
{
"__data_type": "UTP ",
"AnimationState": {
"type": "byte",
"value": 0
},
"Appearance": {
"type": "dword",
"value": 139
},
"AutoRemoveKey": {
"type": "byte",
"value": 0
},
"BodyBag": {
"type": "byte",
"value": 0
},
"CloseLockDC": {
"type": "byte",
"value": 0
},
"Comment": {
"type": "cexostring",
"value": "Merchants Shingle - 2"
},
"Conversation": {
"type": "resref",
"value": ""
},
"CurrentHP": {
"type": "short",
"value": 15
},
"Description": {
"type": "cexolocstring",
"value": {
"0": "UPDATED: 9/05/08\n\nI forgot 2 things and added some new content to the PC Wand, first, I forgot to tell you that there is a required script in the OnModuleLoad and OnPlayerRest Event, (though the rest system was added), these two scripts MUST be in your module! Secondly, I added 2 new things, the Rest system as part of the wand, and a mass item identifying option as well, which cost 2000 gold, so players will not be using this option alot unless they have quite a few items! (The cost balances out because sometimes they will have less than 20 items, I would gladly pay 2000 gold sometimes to get all of my items Identified, even if I only had 10!) I added the rest system because you can now use the PC wand WITHOUT using the wand at all! Just hit the rest button and viola!\n\nThe erf in this download includes only the inventory room not this room, 3 main module scripts: \"iaquire\" \"iunaquire\" & \"color_mod_load\", these are example of how to set up the systems within this module, those scripts have functions which must go in your module's Event Scripts for those events!! Those functions are important to the inventory organizer, which only allows one PC into the room at a time, and handles the colorizing of items and conversations which is an option within the PC Wand and the Color Wand.\n\nAlso, in the inventory room are 3 placeable objects, which are inaccessible by PCs, these objects MUST be in your module, if they are already in your module, simply delete the ones that are.\n\nLastly, it includes all of the special items you found within this module, which includes my best work, and the PC Wand, which is a compilation of a lof different builder's work, designed by me to put them all together.\n\nPlease read the statue in the next room as it has additional information, though the statue is not in the erf, this sign is, and you will find it on the Custom Palette under Pennants & Signs.\n\nI'm sure you will remember to vote, after all this was a free gift to the community, and it's all us builders get for our hard work, so vote, please.",
"id": 14562
2022-10-07 14:20:31 -04:00
}
},
"DisarmDC": {
"type": "byte",
"value": 15
},
"Faction": {
"type": "dword",
"value": 1
},
"Fort": {
"type": "byte",
"value": 16
},
"Hardness": {
"type": "byte",
"value": 5
},
"HasInventory": {
"type": "byte",
"value": 0
},
"HP": {
"type": "short",
"value": 15
},
"Interruptable": {
"type": "byte",
"value": 1
},
"KeyName": {
"type": "cexostring",
"value": ""
},
"KeyRequired": {
"type": "byte",
"value": 0
},
"Lockable": {
"type": "byte",
"value": 0
},
"Locked": {
"type": "byte",
"value": 0
},
"LocName": {
"type": "cexolocstring",
"value": {
"0": "Builder's Notes",
"id": 14561
2022-10-07 14:20:31 -04:00
}
},
"OnClick": {
"type": "resref",
"value": ""
},
"OnClosed": {
"type": "resref",
"value": ""
},
"OnDamaged": {
"type": "resref",
"value": ""
},
"OnDeath": {
"type": "resref",
"value": ""
},
"OnDisarm": {
"type": "resref",
"value": ""
},
"OnHeartbeat": {
"type": "resref",
"value": ""
},
"OnInvDisturbed": {
"type": "resref",
"value": ""
},
"OnLock": {
"type": "resref",
"value": ""
},
"OnMeleeAttacked": {
"type": "resref",
"value": ""
},
"OnOpen": {
"type": "resref",
"value": ""
},
"OnSpellCastAt": {
"type": "resref",
"value": ""
},
"OnTrapTriggered": {
"type": "resref",
"value": ""
},
"OnUnlock": {
"type": "resref",
"value": ""
},
"OnUsed": {
"type": "resref",
"value": ""
},
"OnUserDefined": {
"type": "resref",
"value": ""
},
"OpenLockDC": {
"type": "byte",
"value": 18
},
"PaletteID": {
"type": "byte",
"value": 12
},
"Plot": {
"type": "byte",
"value": 1
},
"PortraitId": {
"type": "word",
"value": 497
},
"Ref": {
"type": "byte",
"value": 0
},
"Static": {
"type": "byte",
"value": 0
},
"Tag": {
"type": "cexostring",
"value": "genisysnotes33"
},
"TemplateResRef": {
"type": "resref",
"value": "genisysnotes33"
},
"TrapDetectable": {
"type": "byte",
"value": 1
},
"TrapDetectDC": {
"type": "byte",
"value": 0
},
"TrapDisarmable": {
"type": "byte",
"value": 1
},
"TrapFlag": {
"type": "byte",
"value": 0
},
"TrapOneShot": {
"type": "byte",
"value": 1
},
"TrapType": {
"type": "byte",
"value": 0
},
"Type": {
"type": "byte",
"value": 0
},
"Useable": {
"type": "byte",
"value": 1
},
"Will": {
"type": "byte",
"value": 0
}
}