PoA_PRC8/_module/nss/motherdoor12.nss

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2022-10-07 14:20:31 -04:00
void main()
{
object oDoor = GetObjectByTag("motherdoor1"); // assign oDoor the stuck door
object oPC = GetPCSpeaker(); // assign oPC to the player who pulls the lever
object oDoor2 = GetObjectByTag("motherdoor2");
// move the lever
PlaySound("as_sw_lever1");
SetLocked(oDoor,FALSE);
AssignCommand (oDoor,ActionOpenDoor(oDoor));
SetLocked(oDoor2,FALSE);
AssignCommand (oDoor2,ActionOpenDoor(oDoor2));
AdjustAlignment(oPC, ALIGNMENT_EVIL, 100);
object oItemToTake;
oItemToTake = GetItemPossessedBy(GetPCSpeaker(), "HumanSacrifice");
if(GetIsObjectValid(oItemToTake) != 0)
DestroyObject(oItemToTake);
}