PoA_PRC8/_module/nss/bathleveruse.nss

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2022-10-07 14:20:31 -04:00
//:://////////////////////////////////////////////
//:: Created By: Rich Dersheimer
//:: Created On: July 5, 2002
//:://////////////////////////////////////////////
#include "nw_i0_tool"
void main()
{
object oDoor3 = GetObjectByTag("bathdoor3");
object oDoor2 = GetObjectByTag("bathdoor2");
object oDoor1 = GetObjectByTag("bathdoor1");// assign oDoor the stuck door
object oPC = GetLastUsedBy(); // assign oPC to the player who pulls the lever
//does the party have some oil?
ActionPlayAnimation(ANIMATION_PLACEABLE_DEACTIVATE); // move the lever
PlaySound("as_sw_lever1");
ActionPlayAnimation(ANIMATION_PLACEABLE_ACTIVATE);
SetLocked(oDoor1,FALSE);
AssignCommand (oDoor1,ActionOpenDoor(oDoor1));
SetLocked(oDoor2,FALSE);
AssignCommand (oDoor2,ActionOpenDoor(oDoor2));
SetLocked(oDoor3,FALSE);
AssignCommand (oDoor3,ActionOpenDoor(oDoor3));
}