void main() { object oItem = GetModuleItemAcquired(); object oThief = GetItemPossessor(oItem); object oOwner = GetModuleItemAcquiredFrom(); if (GetStolenFlag(oItem) == TRUE && oOwner != OBJECT_INVALID) { int sel = d10(); string nam = GetName(oOwner); if (GetItemPossessor(oOwner) != OBJECT_INVALID) { nam = GetName(GetItemPossessor(oOwner)); } string msg = "Umm " + nam + ", you seem to have dropped something, here have it back"; if (sel > 8) { msg = "Careful there you clumsy oaf, you nearly dropped this on my foot " + nam; } else if (sel > 7) { msg = "Psst. " + nam + ", ya dropped this"; } else if (sel > 6) { msg = "You might want to get that hole on your pack fixed " + nam; } else if (sel > 5) { msg = "You need to be more careful with your stuff " + nam; } else if (sel > 3) { msg = "Hey " + nam + ", this looks like it might be yours"; } AssignCommand(oThief, SpeakString(msg)); SetStolenFlag(oItem, GetLocalInt(oItem, "stolen")); CopyItem(oItem, oOwner); DestroyObject(oItem); } }