#include "NW_I0_GENERIC" void main() { string sTemplate; string sItem; object oSpawnPoint; object oThug; int nIdx; location lLoc; sTemplate = "GOA"; for(nIdx = 1; nIdx <= 3; nIdx++) { lLoc = GetLocation(GetNearestObjectByTag("WP_GOAEND" + IntToString(nIdx))); oThug = CreateObject(OBJECT_TYPE_CREATURE,sTemplate,lLoc); ApplyEffectAtLocation(DURATION_TYPE_INSTANT,EffectVisualEffect(VFX_FNF_SUMMON_MONSTER_1),lLoc); } }