// Dependencies: ats_const_common, ats_inc_material ///////////////////////////////////////////////////// // ATS_IsCraftSingleType // // Used to determine if a crafting recipe is // // of a single type meaning there are no other// // material variations // // Returns: int(boolean) - TRUE if the craft item // // is of a single type // // FALSE otherwise // ///////////////////////////////////////////////////// int ATS_IsCraftSingleType(string sCraftTag) { return GetLocalInt(GetModule(), sCraftTag + "_singletype"); } ///////////////////////////////////////////////////// // ATS_GetCraftName // // Returns the name of the crafted item // // Returns: string - craft item's name // ///////////////////////////////////////////////////// string ATS_GetCraftName(string sCraftTag) { return GetLocalString(GetModule(), sCraftTag + "_name"); } ///////////////////////////////////////////////////// // ATS_GetCraftMinSkill // // Returns the minimum skill value to make the// // crafted item // // Returns: int - skill value // ///////////////////////////////////////////////////// int ATS_GetCraftMinSkill(string sCraftTag) // craft tag of the item { return GetLocalInt(GetModule(), sCraftTag + "_minskill"); } ///////////////////////////////////////////////////// // ATS_GetCraftMaxSkill // // Returns the trivial skill value to make the// // crafted item // // Returns: int - skill value // ///////////////////////////////////////////////////// int ATS_GetCraftMaxSkill(string sCraftTag) // craft tag of the item { return GetLocalInt(GetModule(), sCraftTag + "_maxskill"); } ///////////////////////////////////////////////////// // ATS_GetCraftSingleTypeResRef // // Returns the single type craft item's full // // resref // // Returns: string - item tag // ///////////////////////////////////////////////////// string ATS_GetCraftSingleTypeTag(string sCraftTag) { return GetLocalString(GetModule(), sCraftTag + "_singletype_itemresref"); } string ATS_GetNextLinkedCraftTag(string sCraftTag) { return GetLocalString(GetModule(), sCraftTag + "_next_recipetag"); } int ATS_GetFailureProductCount(string sCraftTag) { return GetLocalInt(GetModule(), sCraftTag + "_failureproduct_count"); } string ATS_GetFailureProduct(string sCraftTag, int iNth) { return GetLocalString(GetModule(), sCraftTag + "_failureproduct" + IntToString(iNth)); } int ATS_GetFailureProductPercent(string sCraftTag, int iNth) { return GetLocalInt(GetModule(), sCraftTag + "_failureproduct" + IntToString(iNth) + "_chancepercent"); } int ATS_GetRacialRestriction(string sCraftTag, int iNth = 0) { return GetLocalInt(GetModule(), sCraftTag + "_race_restrict_" + IntToString(iNth)); } int ATS_GetRacialRestrictionCount(string sCraftTag) { return GetLocalInt(GetModule(), sCraftTag + "_race_restrict_count"); } int ATS_GetClassRestriction(string sCraftTag, int iNth = 0) { return GetLocalInt(GetModule(), sCraftTag + "_class_restrict_" + IntToString(iNth)); } int ATS_GetClassRestrictionCount(string sCraftTag) { return GetLocalInt(GetModule(), sCraftTag + "_class_restrict_count"); } int ATS_GetAlignmentGood(string sCraftTag) { return GetLocalInt(GetModule(), sCraftTag + "_alignment_good"); } int ATS_GetAlignmentEvil(string sCraftTag) { return GetLocalInt(GetModule(), sCraftTag + "_alignment_evil"); } int ATS_GetAlignmentLawful(string sCraftTag) { return GetLocalInt(GetModule(), sCraftTag + "_alignment_lawful"); } int ATS_GetAlignmentNeutral(string sCraftTag) { return GetLocalInt(GetModule(), sCraftTag + "_alignment_neutral"); } int ATS_GetAlignmentChaotic(string sCraftTag) { return GetLocalInt(GetModule(), sCraftTag + "_alignment_chaotic"); } ///////////////////////////////////////////////////// // ATS_GetComponentTagFromRecipe // // Returns the tag of a component of a recipe // // for a craftable item // // Returns: string - component tag // ///////////////////////////////////////////////////// string ATS_GetComponentTagFromRecipe ( string sCraftTag, int iComponentID, int iType ) { string sMaterialTag = ""; if(iComponentID == CINT_COMPONENT_ID_CUSTOM) { string sCustomMaterialTag = "_custom" + IntToString(iType); sMaterialTag = GetLocalString(GetModule(), sCraftTag + sCustomMaterialTag + "_tag"); } else if(iComponentID == CINT_COMPONENT_ID_INGOTS) sMaterialTag = "ATS_C_" + CSTR_INGOT_BASETAG + "_N_" + ATS_GetMaterialTag(iType); else if(iComponentID == CINT_COMPONENT_ID_GEMS) sMaterialTag = "ATS_C_" + CSTR_CUTGEM_BASETAG + "_N_" + ATS_GetMaterialTag(iType); else if(iComponentID == CINT_COMPONENT_ID_IDEALGEMS) sMaterialTag = "ATS_C_" + CSTR_CUTGEM_BASETAG + "_E_" + ATS_GetMaterialTag(iType); else if(iComponentID == CINT_COMPONENT_ID_CLOTHSS) sMaterialTag = "ATS_C_" + CSTR_CLOTHSS_BASETAG + "_N_" + ATS_GetMaterialTag(iType); else if(iComponentID == CINT_COMPONENT_ID_CLOTHSM) sMaterialTag = "ATS_C_" + CSTR_CLOTHSM_BASETAG + "_N_" + ATS_GetMaterialTag(iType); else if(iComponentID == CINT_COMPONENT_ID_CLOTHSL) sMaterialTag = "ATS_C_" + CSTR_CLOTHSL_BASETAG + "_N_" + ATS_GetMaterialTag(iType); else if(iComponentID == CINT_COMPONENT_ID_FLOWERS) sMaterialTag = "ATS_FLOWER_" + ATS_GetMaterialTag(iType); else if(iComponentID == CINT_COMPONENT_ID_DYES) sMaterialTag = "ATS_C_" + CSTR_DYE_BASETAG + "_N_" + ATS_GetMaterialTag(iType); return sMaterialTag; } ///////////////////////////////////////////////////// // ATS_GetComponentAmountFromRecipe // // Returns the amount of a component of a // // recipe needed to make a craftable item // // Returns: int - component amount // ///////////////////////////////////////////////////// int ATS_GetComponentAmountFromRecipe ( string sCraftTag, int iComponentID, int iType ) { int iMaterialAmount = 0; if(iComponentID == CINT_COMPONENT_ID_CUSTOM) { string sCustomMaterialTag = "_custom" + IntToString(iType); iMaterialAmount = GetLocalInt(GetModule(), sCraftTag + sCustomMaterialTag + "_amount"); } else if(iComponentID == CINT_COMPONENT_ID_INGOTS) iMaterialAmount = GetLocalInt(GetModule(), sCraftTag + "_ingots"); else if(iComponentID == CINT_COMPONENT_ID_GEMS) iMaterialAmount = GetLocalInt(GetModule(), sCraftTag + "_gems"); else if(iComponentID == CINT_COMPONENT_ID_IDEALGEMS) iMaterialAmount = GetLocalInt(GetModule(), sCraftTag + "_idealgems"); else if(iComponentID == CINT_COMPONENT_ID_CLOTHSS) iMaterialAmount = GetLocalInt(GetModule(), sCraftTag + "_clothss"); else if(iComponentID == CINT_COMPONENT_ID_CLOTHSM) iMaterialAmount = GetLocalInt(GetModule(), sCraftTag + "_clothsm"); else if(iComponentID == CINT_COMPONENT_ID_CLOTHSL) iMaterialAmount = GetLocalInt(GetModule(), sCraftTag + "_clothsl"); else if(iComponentID == CINT_COMPONENT_ID_FLOWERS) iMaterialAmount = GetLocalInt(GetModule(), sCraftTag + "_flowers"); else if(iComponentID == CINT_COMPONENT_ID_DYES) iMaterialAmount = GetLocalInt(GetModule(), sCraftTag + "_dyes"); return iMaterialAmount; } ///////////////////////////////////////////////////// // ATS_GetConsumptionRiskFromRecipe // // Returns the risk of component consumption // // on a crafting failure // // Returns: int - percentage of risk // ///////////////////////////////////////////////////// int ATS_GetConsumptionRiskFromRecipe ( string sCraftTag, // craft tag int iComponentID, // an ID constant that denotes type of component int iType // the material type or custom component number ) { int iConsumptionRisk = 0; if(iComponentID == CINT_COMPONENT_ID_CUSTOM) { string sCustomMaterialTag = "_custom" + IntToString(iType); iConsumptionRisk = GetLocalInt(GetModule(), sCraftTag + sCustomMaterialTag + "_consumption"); } else if(iComponentID == CINT_COMPONENT_ID_INGOTS) iConsumptionRisk = GetLocalInt(GetModule(), sCraftTag + "_ingots_consumption"); else if(iComponentID == CINT_COMPONENT_ID_GEMS) iConsumptionRisk = GetLocalInt(GetModule(), sCraftTag + "_gems_consumption"); else if(iComponentID == CINT_COMPONENT_ID_IDEALGEMS) iConsumptionRisk = GetLocalInt(GetModule(), sCraftTag + "_idealgems_consumption"); else if(iComponentID == CINT_COMPONENT_ID_CLOTHSS) iConsumptionRisk = GetLocalInt(GetModule(), sCraftTag + "_clothss_consumption"); else if(iComponentID == CINT_COMPONENT_ID_CLOTHSM) iConsumptionRisk = GetLocalInt(GetModule(), sCraftTag + "_clothsm_consumption"); else if(iComponentID == CINT_COMPONENT_ID_CLOTHSL) iConsumptionRisk = GetLocalInt(GetModule(), sCraftTag + "_clothsl_consumption"); else if(iComponentID == CINT_COMPONENT_ID_FLOWERS) iConsumptionRisk = GetLocalInt(GetModule(), sCraftTag + "_flowers_consumption"); else if(iComponentID == CINT_COMPONENT_ID_DYES) iConsumptionRisk = GetLocalInt(GetModule(), sCraftTag + "_dyes_consumption"); return iConsumptionRisk; }