//:://///////////////////////////////////////////// //:: Dying Script //:: NW_O0_DEATH.NSS //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* This script handles the default behavior that occurs when a player is dying. DEFAULT CAMPAIGN: player dies automatically */ //::////////////////////////////////////////////// //:: Created By: Brent Knowles //:: Created On: November 6, 2001 //::////////////////////////////////////////////// void main() { object oPC = GetLastPlayerDied(); if (!GetIsPC(oPC)) return; object oTarget; oTarget = GetObjectByTag("rykarian_guard_001"); AdjustReputation(oPC, oTarget, 100); /* AssignCommand(GetLastPlayerDying(), ClearAllActions()); AssignCommand(GetLastPlayerDying(),SpeakString( "I Dying")); PopUpGUIPanel(GetLastPlayerDying(),GUI_PANEL_PLAYER_DEATH); */ // * April 14 2002: Hiding the death part from player effect eDeath = EffectDeath(FALSE, FALSE); ApplyEffectToObject(DURATION_TYPE_INSTANT, eDeath, GetLastPlayerDying()); } /* Script generated by Lilac Soul's NWN Script Generator, v. 1.3 For download info, please visit: http://www.lilacsoul.revility.com */