//:://///////////////////////////////////////////// //:: FileName chk_class_barb //::////////////////////////////////////////////// //::////////////////////////////////////////////// //:: Created By: Script Wizard //:: Created On: 11/27/2002 10:38:20 AM //::////////////////////////////////////////////// #include "prc_class_const" int StartingConditional() { object oPC = GetPCSpeaker(); int iTribal = GetLevelByClass(CLASS_TYPE_BARBARIAN, oPC) + GetLevelByClass(CLASS_TYPE_TOTEMIST, oPC); /* // Restrict based on the player's class int iPassed = 0; if(GetLevelByClass(CLASS_TYPE_BARBARIAN, GetPCSpeaker()) >= 1) iPassed = 1; if(iPassed == 0) return FALSE; */ if(iTribal == 0) return FALSE; else return TRUE; }