//:://///////////////////////////////////////////// //:: Default: On Spawn In //:: NW_C2_DEFAULT9 //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* Determines the course of action to be taken after having just been spawned in */ //::////////////////////////////////////////////// //:: Created By: Preston Watamaniuk //:: Created On: Oct 25, 2001 //::////////////////////////////////////////////// #include "NW_O2_CONINCLUDE" #include "NW_I0_GENERIC" void main() { if(OBJECT_SELF == GetObjectByTag("BOXER_BLUE")) ActionSit(GetObjectByTag("CHAIR_BLUE")); else ActionSit(GetObjectByTag("CHAIR_RED")); SetIsDestroyable(FALSE); }